Searched refs:primitiveSet (Results 1 – 4 of 4) sorted by relevance
177 for (ResPrimitiveSetArray::iterator primitiveSet = primitiveSets.begin(); in RenderSeparateDataShape() local178 primitiveSet != primitiveSetEnd; ++primitiveSet) in RenderSeparateDataShape()180 NW_ASSERT((*primitiveSet).IsValid()); in RenderSeparateDataShape()182 currentPrimitiveIndex < (*primitiveSet).GetPrimitivesCount()); in RenderSeparateDataShape()184 s32 boneIndexCount = (*primitiveSet).GetBoneIndexTableCount(); in RenderSeparateDataShape()199 *primitiveSet, in RenderSeparateDataShape()218 m_RenderContext->RenderPrimitive((*primitiveSet).GetPrimitives(currentPrimitiveIndex)); in RenderSeparateDataShape()519 ResPrimitiveSet primitiveSet, in SetMatrixPalette() argument523 NW_ASSERT(primitiveSet.IsValid()); in SetMatrixPalette()533 bool isRigid = primitiveSet.GetSkinningMode() != ResPrimitiveSet::SKINNING_MODE_SMOOTH; in SetMatrixPalette()[all …]
130 ResPrimitiveSet primitiveSet,
180 ResPrimitiveSet primitiveSet = shape.GetPrimitiveSets(0); in operator() local181 s32 boneIndex = primitiveSet.GetBoneIndexTable(0); in operator()
642 … for (ResPrimitiveSetArray::iterator primitiveSet = (*shape).GetPrimitiveSets().begin(); in ForeachIndexStream() local643 primitiveSet != primitiveSetsEnd; ++primitiveSet) in ForeachIndexStream()645 … ResPrimitiveArray::iterator primitivesEnd = (*primitiveSet).GetPrimitives().end(); in ForeachIndexStream()646 … for (ResPrimitiveArray::iterator primitive = (*primitiveSet).GetPrimitives().begin(); in ForeachIndexStream()