Searched refs:playerCount (Results 1 – 1 of 1) sorted by relevance
216 u32 playerCount = arc->GetPlayerCount(); in GetRequiredMemSize() local217 size += ut::RoundUp( playerCount * sizeof( SoundPlayer ), 4 ); in GetRequiredMemSize()219 for ( u32 playerIndex = 0; playerIndex < playerCount; ++playerIndex ) in GetRequiredMemSize()407 u32 playerCount = arc->GetPlayerCount(); in SetupSoundPlayer() local408 size_t requireSize = playerCount * sizeof( SoundPlayer ); in SetupSoundPlayer()420 m_SoundPlayerCount = playerCount; in SetupSoundPlayer()423 for ( u32 playerIndex = 0; playerIndex < playerCount; in SetupSoundPlayer()