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Searched refs:particleShape (Results 1 – 1 of 1) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MeshRenderer.cpp266 ParticleShape* particleShape = particleModel->GetParticleShapes(shapeIndex); in RenderParticleShape() local
267 NW_NULL_ASSERT(particleShape); in RenderParticleShape()
269 NW_ASSERT(particleShape->GetResParticleShape().ptr() == resource.ptr()); in RenderParticleShape()
278 particleShape->FlushBuffer(); in RenderParticleShape()
281 int bufferSide = particleShape->GetBufferSide(); in RenderParticleShape()
282 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape()
453 u32 streamOffset = particleShape->GetPrimitiveStreamOffset(PARTICLE_BUFFER_FRONT); in RenderParticleShape()
470 for (int index = 0; index < particleShape->GetVertexAttributesCount(); ++index) in RenderParticleShape()
472 int format = particleShape->GetVertexAttributeFormatType(index); in RenderParticleShape()
478 if (particleShape->IsVertexStream(index)) in RenderParticleShape()
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