| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Particle.cpp | 134 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local 135 modelResource != modelsEnd; ++modelResource) in Register() 137 const char *resourceName = (*modelResource).GetName(); in Register() 153 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register() 189 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local 190 modelResource != modelsEnd; ++modelResource) in Register() 192 nw::ut::ResTypeInfo resTypeInfo = (*modelResource).GetTypeInfo(); in Register() 195 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 205 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 206 modelResource != modelsEnd; ++modelResource) in BuildResources() 210 (*modelResource), in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 304 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in InitializeScenes() local 305 modelResource != modelsEnd; ++modelResource) in InitializeScenes() 307 nw::math::VEC3& translate = (*modelResource).GetTransform().translate; in InitializeScenes() 312 (*modelResource), in InitializeScenes()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 255 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 256 modelResource != modelsEnd; ++modelResource) in BuildResources() 260 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 255 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 256 modelResource != modelsEnd; ++modelResource) in BuildResources() 260 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 342 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 343 modelResource != modelsEnd; ++modelResource) in BuildResources() 347 (*modelResource), in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 257 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 258 modelResource != modelsEnd; ++modelResource) in BuildResources() 262 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 390 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 391 modelResource != modelsEnd; ++modelResource) in BuildResources() 395 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 372 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 373 modelResource != modelsEnd; ++modelResource) in BuildResources() 377 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 227 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 228 modelResource != modelsEnd; ++modelResource) in BuildResources() 232 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/ |
| D | DynamicMaterialDemo.cpp | 319 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 320 modelResource != modelsEnd; ++modelResource) in BuildResources() 324 (*modelResource), in BuildResources() 363 (*modelResource), in BuildResources()
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 331 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 332 modelResource != modelsEnd; ++modelResource) in BuildResources() 337 (*modelResource), in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 399 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 400 modelResource != modelsEnd; ++modelResource) in BuildResources() 404 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | GfxCtrl.cpp | 361 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in CreateParticle() local 362 modelResource != modelsEnd; ++modelResource) in CreateParticle() 366 nw::gfx::ResSceneObject((*modelResource).ptr())); in CreateParticle()
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| /NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/ |
| D | MultiInstanceDemo.cpp | 340 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 341 modelResource != modelsEnd; ++modelResource) in BuildResources() 345 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/ |
| D | LowLayerDemo.cpp | 331 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 332 modelResource != modelsEnd; ++modelResource) in BuildResources() 334 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/ |
| D | AnimationBlendDemo.cpp | 547 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 548 modelResource != modelsEnd; ++modelResource) in BuildResources() 552 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 669 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 670 modelResource != modelsEnd; ++modelResource) in BuildResources() 674 (*modelResource) in BuildResources() 678 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources() 688 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 350 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 351 modelResource != modelsEnd; ++modelResource) in BuildResources() 353 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/ |
| D | LowLayerAnimationDemo.cpp | 353 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 354 modelResource != modelsEnd; ++modelResource) in BuildResources() 356 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 335 modelResource != modelsEnd; ++modelResource) in BuildResources() 339 (*modelResource) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 725 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 726 modelResource != modelsEnd; ++modelResource) in BuildResources() 730 (*modelResource) in BuildResources() 734 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources() 744 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
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| /NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/ |
| D | ConstraintDemo.cpp | 493 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local 494 modelResource != modelsEnd; ++modelResource) in BuildResources() 498 (*modelResource) in BuildResources()
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