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Searched refs:modelResource (Results 1 – 23 of 23) sorted by relevance

/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Particle.cpp134 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local
135 modelResource != modelsEnd; ++modelResource) in Register()
137 const char *resourceName = (*modelResource).GetName(); in Register()
153 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()
189 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in Register() local
190 modelResource != modelsEnd; ++modelResource) in Register()
192 nw::ut::ResTypeInfo resTypeInfo = (*modelResource).GetTypeInfo(); in Register()
195 … m_ResModels.PushBack(nw::gfx::ResDynamicCast<nw::gfx::ResParticleModel>(*modelResource)); in Register()
/NW4C-1.2.23/demos/gfx/SimpleDemo/sources/
DSimpleDemo.cpp205 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
206 modelResource != modelsEnd; ++modelResource) in BuildResources()
210 (*modelResource), in BuildResources()
/NW4C-1.2.23/demos/gfx/ResourceDemo/sources/
DResourceDemo.cpp304 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in InitializeScenes() local
305 modelResource != modelsEnd; ++modelResource) in InitializeScenes()
307 nw::math::VEC3& translate = (*modelResource).GetTransform().translate; in InitializeScenes()
312 (*modelResource), in InitializeScenes()
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp255 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
256 modelResource != modelsEnd; ++modelResource) in BuildResources()
260 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp255 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
256 modelResource != modelsEnd; ++modelResource) in BuildResources()
260 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/
DPartialAnimationDemo.cpp342 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
343 modelResource != modelsEnd; ++modelResource) in BuildResources()
347 (*modelResource), in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp257 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
258 modelResource != modelsEnd; ++modelResource) in BuildResources()
262 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/AnimationDemo/sources/
DAnimationDemo.cpp390 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
391 modelResource != modelsEnd; ++modelResource) in BuildResources()
395 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/
DAnimationChangeDemo.cpp372 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
373 modelResource != modelsEnd; ++modelResource) in BuildResources()
377 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp227 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
228 modelResource != modelsEnd; ++modelResource) in BuildResources()
232 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/DynamicMaterialDemo/sources/
DDynamicMaterialDemo.cpp319 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
320 modelResource != modelsEnd; ++modelResource) in BuildResources()
324 (*modelResource), in BuildResources()
363 (*modelResource), in BuildResources()
/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp331 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
332 modelResource != modelsEnd; ++modelResource) in BuildResources()
337 (*modelResource), in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp399 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
400 modelResource != modelsEnd; ++modelResource) in BuildResources()
404 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DGfxCtrl.cpp361 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in CreateParticle() local
362 modelResource != modelsEnd; ++modelResource) in CreateParticle()
366 nw::gfx::ResSceneObject((*modelResource).ptr())); in CreateParticle()
/NW4C-1.2.23/demos/gfx/MultiInstanceDemo/sources/
DMultiInstanceDemo.cpp340 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
341 modelResource != modelsEnd; ++modelResource) in BuildResources()
345 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp331 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
332 modelResource != modelsEnd; ++modelResource) in BuildResources()
334 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
/NW4C-1.2.23/demos/gfx/AnimationBlendDemo/sources/
DAnimationBlendDemo.cpp547 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
548 modelResource != modelsEnd; ++modelResource) in BuildResources()
552 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp669 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
670 modelResource != modelsEnd; ++modelResource) in BuildResources()
674 (*modelResource) in BuildResources()
678 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources()
688 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp350 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
351 modelResource != modelsEnd; ++modelResource) in BuildResources()
353 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp353 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
354 modelResource != modelsEnd; ++modelResource) in BuildResources()
356 nw::gfx::SceneNode* node = CreateSceneNode(*modelResource); in BuildResources()
/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp334 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
335 modelResource != modelsEnd; ++modelResource) in BuildResources()
339 (*modelResource) in BuildResources()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp725 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
726 modelResource != modelsEnd; ++modelResource) in BuildResources()
730 (*modelResource) in BuildResources()
734 if (::std::strcmp((*modelResource).GetName(), "Plane") == 0) in BuildResources()
744 else if (::std::strcmp((*modelResource).GetName(), "Male") == 0) in BuildResources()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp493 for (nw::gfx::ResModelArray::iterator modelResource = models.begin(); in BuildResources() local
494 modelResource != modelsEnd; ++modelResource) in BuildResources()
498 (*modelResource) in BuildResources()