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Searched refs:materialCount (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Model.cpp303 int materialCount = m_Description.sharedMaterialModel->GetMaterialCount(); in CreateMaterials() local
305 NW_ASSERT(materialCount != 0); in CreateMaterials()
307 void* memory = allocator->Alloc(sizeof(Material*) * materialCount); in CreateMaterials()
315 m_Materials = gfx::MaterialArray(memory, materialCount, allocator); in CreateMaterials()
317 for (int i=0; i < materialCount ; i++) in CreateMaterials()
327 int materialCount = resModel.GetMaterialsCount(); in CreateMaterials() local
329 if (materialCount != 0) in CreateMaterials()
331 void* memory = allocator->Alloc(sizeof(Material*) * materialCount); in CreateMaterials()
339 m_Materials = gfx::MaterialArray(memory, materialCount, allocator); in CreateMaterials()
342 for (int i=0; i < materialCount ; i++) in CreateMaterials()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_Model.h680 const int materialCount = description.sharedMaterialModel->GetMaterialCount(); in GetMemorySizeForInitialize() local
681 size += sizeof(Material*) * materialCount; in GetMemorySizeForInitialize()
686 const s32 materialCount = resModel.GetMaterialsCount(); in GetMemorySizeForInitialize() local
688 size += sizeof(Material*) * materialCount; in GetMemorySizeForInitialize()
690 for (int i=0; i < materialCount ; i++) in GetMemorySizeForInitialize()