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Searched refs:mask (Results 1 – 16 of 16) sorted by relevance

/NW4C-1.2.23/include/nw/ut/
Dut_Flag.h47 CheckFlag(const TFlags& flags, const TMask& mask) in CheckFlag() argument
50 return (flags & static_cast<TFlags>(mask)) == static_cast<TFlags>(mask); in CheckFlag()
61 CheckFlagOr(const TFlags& flags, const TMask& mask) in CheckFlagOr() argument
64 return (flags & static_cast<TFlags>(mask)) != 0; in CheckFlagOr()
104 GetFlagValue(const TFlags& flags, int shift, const TMask& mask) in GetFlagValue() argument
106 return static_cast<TResult>((flags & static_cast<TFlags>(mask)) >> shift); in GetFlagValue()
121 SetFlagValue(const TFlags& flags, int shift, const TMask& mask, const TValue& value) in SetFlagValue() argument
123 return (flags & ~(static_cast<TFlags>(mask))) | ((value << shift) & static_cast<TFlags>(mask)); in SetFlagValue()
Dut_Inlines.h700 const OutputT mask = static_cast<OutputT>( ( 1UL << len ) - 1 ); variable
701 return static_cast<OutputT>( (bits >> pos) & mask );
891 u32 mask = (0x1U << width) - 1; in WriteBits() local
893 return (bits & ~(mask << shift)) | ((u32(value) & mask) << shift); in WriteBits()
904 const T mask = T(1 << pos); in TestBit() local
906 return 0 != (bits & mask); in TestBit()
919 const u32 mask = ~(0xFFFFFFFFU << len); in GetBits() local
921 return T((bits >> pos) & mask); in GetBits()
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_StreamBufferPool.cpp62 u8 mask = ( 1 << 0 ); in Alloc() local
63 for( int bitIndex = 0 ; bitIndex < BIT_PER_BYTE ; bitIndex++, mask<<=1 ) in Alloc()
65 if ( ( byte & mask ) == 0 ) in Alloc()
67 m_AllocFlags[ byteIndex ] |= mask; in Alloc()
88 const int mask = ( 1 << bitIndex ); in Free() local
89 NW_ASSERT( ( m_AllocFlags[ byteIndex ] & mask ) != 0 ); in Free()
90 m_AllocFlags[ byteIndex ] &= ~mask; in Free()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_PadButton.cpp47 u32 mask = 1; in Update() local
48 for ( int i = 0; i < BUTTON_COUNT_MAX; ++i, mask <<= 1 ) in Update()
50 if ( m_ButtonPress & mask ) in Update()
57 m_ButtonRepeat |= mask; in Update()
62 m_ButtonRepeatFast |= mask; in Update()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderBinaryInfo.h382 u32 mask = exeInfo->inputMask; in GetInputRegisterNum() local
387 if (mask & (1 << i)) in GetInputRegisterNum()
407 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum() local
412 if (mask & (1 << i)) in GetOutputRegisterNum()
432 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum() local
437 if (mask & (1 << i)) in GetOutputRegisterNum()
444 if (pMask) { *pMask = u32(mask); } in GetOutputRegisterNum()
470 u32 mask = exeInfo->outputMask; in GetShaderOutputRegisterNum() local
475 if (mask & (1 << i)) in GetShaderOutputRegisterNum()
482 if (pMask) { *pMask = u32(mask); } in GetShaderOutputRegisterNum()
[all …]
Dgfx_CommandUtil.h150 u32 mask = 0; in GetByteEnableMask() local
152 mask |= (be & 0x1) ? 0x000000FF : 0; in GetByteEnableMask()
153 mask |= (be & 0x2) ? 0x0000FF00 : 0; in GetByteEnableMask()
154 mask |= (be & 0x4) ? 0x00FF0000 : 0; in GetByteEnableMask()
155 mask |= (be & 0x8) ? 0xFF000000 : 0; in GetByteEnableMask()
156 return mask; in GetByteEnableMask()
205 GetCmdValue(u32 value, u32 mask, s32 shift) in GetCmdValue() argument
207 return (value >> shift) & mask; in GetCmdValue()
212 SetCmdValue(u32* addr, TValue value, u32 mask, s32 shift) in SetCmdValue() argument
214 u32 result = *addr & ~(mask << shift); in SetCmdValue()
[all …]
Dgfx_GraphicsDevice.h202 static NW_INLINE void SetStencilMask(u8 mask);
1029 GraphicsDevice::SetStencilMask(u8 mask) in SetStencilMask() argument
1031 s_IsFrameBufferUpdated = s_IsFrameBufferUpdated || (s_StencilMask != mask); in SetStencilMask()
1032 s_StencilMask = mask; in SetStencilMask()
Dgfx_FrameBuffer.h207 …void ClearBuffer( u32 mask, const ut::FloatColor& clearColor, f32 clearDepth, u8 clearStencil = 0 …
Dgfx_RenderContext.h259 void ClearBuffer(GLbitfield mask, const nw::ut::FloatColor& color, f32 depth);
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleRandom.cpp38 LDR r3, mask in NextFloatSignedOne()
54 mask DCD 0x00007fff in NextFloatSignedOne()
Dgfx_FrameBuffer.cpp247 u32 mask, in ClearBuffer() argument
264 if ( mask & CLEAR_MASK_COLOR ) in ClearBuffer()
311 if (mask & CLEAR_MASK_DEPTH) in ClearBuffer()
Dgfx_RenderContext.cpp274 GLbitfield mask, in ClearBuffer() argument
289 glClear(mask); in ClearBuffer()
294 fbo.ClearBuffer( mask, color, depth, 0 ); in ClearBuffer()
/NW4C-1.2.23/include/nw/font/
Dfont_TextWriterBase.h624 u32 mask, in IsDrawFlagSet() argument
628 return (m_DrawFlag & mask) == flag; in IsDrawFlagSet()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_Types.h71 const T mask = T(~(1 << pos)); in SetBit() local
73 bits &= mask; in SetBit()
88 const T mask = T(~(1 << pos)); in SetBit() local
90 *pBits &= mask; in SetBit()
110 const T mask = T(~(MaxValue << pos)); in SetBits() local
112 bits &= mask; in SetBits()
132 const T mask = T(~(MaxValue << pos)); in SetBits() local
134 *pBits &= mask; in SetBits()
/NW4C-1.2.23/sources/libraries/font/
Dfont_RectDrawer.cpp261 u16 mask; member
1260 useOutRegTypes[outmapInfos[j].type] = static_cast<u8>(outmapInfos[j].mask); in InitializeCMD()
1264 if (0 != (outmapInfos[j].mask & (1 << i))) in InitializeCMD()
/NW4C-1.2.23/tools/DccPlugin/Maya/scripts/
DNW4C_ExpDialog.mel1362 string $dirMask = "*.c3es"; // fileDialog can use mask