Searched refs:m_pBuffer (Results 1 – 11 of 11) sorted by relevance
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_FxDelay.cpp | 37 : m_pBuffer( NULL ), in FxDelay() 62 if ( m_pBuffer != NULL ) in ~FxDelay() 163 m_pBuffer = buffer; in AssignWorkBuffer() 173 NW_NULL_ASSERT( m_pBuffer ); in ReleaseWorkBuffer() 174 m_pBuffer = NULL; in ReleaseWorkBuffer() 325 NW_NULL_ASSERT( m_pBuffer ); in AllocBuffer() 330 uptr ptr = nw::ut::RoundUp( m_pBuffer, 32 ); in AllocBuffer() 338 NW_ASSERT( ptr <= m_pBuffer + m_BufferSize ); in AllocBuffer() 357 std::memset( reinterpret_cast<void*>( m_pBuffer ), 0, m_BufferSize ); in InitializeParam()
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| D | snd_StreamBufferPool.cpp | 32 m_pBuffer = pBuffer; // ストリームバッファのアドレス (全チャンネル分) in Initialize() 45 m_pBuffer = NULL; in Finalize() 71 return ut::AddOffsetToPtr( m_pBuffer, m_BlockSize * totalIndex ); in Alloc() 81 PtrDiff offset = ut::GetOffsetFromPtr( m_pBuffer, pPtr ); in Free()
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| D | snd_FxReverb.cpp | 43 : m_pBuffer( NULL ), in FxReverb() 90 if ( m_pBuffer != NULL ) in ~FxReverb() 213 m_pBuffer = buffer; in AssignWorkBuffer() 220 NW_NULL_ASSERT( m_pBuffer ); in ReleaseWorkBuffer() 221 m_pBuffer = NULL; in ReleaseWorkBuffer() 248 NW_NULL_ASSERT( m_pBuffer ); in AllocBuffer() 258 uptr ptr = ut::RoundUp( m_pBuffer, 32 ); in AllocBuffer() 279 NW_ASSERT( ptr <= m_pBuffer + m_BufferSize ); in AllocBuffer() 343 std::memset( reinterpret_cast<void*>(m_pBuffer), 0, m_BufferSize ); in InitializeParam()
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| D | snd_MemorySoundArchive.cpp | 190 : m_pBuffer( buffer ), in MemoryFileStream() 198 m_pBuffer = NULL; in Close() 206 std::memcpy( buf, ut::AddOffsetToPtr( m_pBuffer, m_Position ), readLen ); in Read()
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| D | snd_SequenceSound.cpp | 851 m_SeqLoadTask.m_pBuffer = buffer; in LoadData() 867 m_pBuffer( NULL ), in SeqLoadTask() 876 s32 readSize = m_pFileStream->Read( m_pBuffer, static_cast<u32>(m_BufferSize) ); in Execute() 888 const SequenceSoundFile* seq = reinterpret_cast<const SequenceSoundFile*>( m_pBuffer ); in Execute()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_FrameHeap.h | 43 … : m_pBuffer( buffer ), m_Size( size ), m_Callback( callback ), m_pCallbackArg( callbackArg ) {} in Block() 44 ~Block() { if ( m_Callback != NULL ) m_Callback( m_pBuffer, m_Size, m_pCallbackArg ); } in ~Block() 46 void* GetBufferAddr(){ return m_pBuffer; } in GetBufferAddr() 47 const void* GetBufferAddr() const { return m_pBuffer; } in GetBufferAddr() 57 void* m_pBuffer;
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| D | snd_StreamBufferPool.h | 39 void* m_pBuffer; //< バッファのアドレス variable
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| D | snd_MemorySoundArchive.h | 134 const void* m_pBuffer;
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| D | snd_FxDelay.h | 274 uptr m_pBuffer; ///< バッファ variable
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| D | snd_FxReverb.h | 380 uptr m_pBuffer; variable
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| D | snd_SequenceSound.h | 75 void* m_pBuffer; variable
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