Searched refs:m_Tune (Results 1 – 2 of 2) sorted by relevance
137 void SetTune( f32 tune ) { m_Tune = tune; } in SetTune()243 f32 m_Tune; variable
123 m_Tune = 1.0f; in InitParam()247 pitch = pitch * m_Tune * m_UserPitchRatio; in Update()