Home
last modified time | relevance | path

Searched refs:m_LutTargets (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_GraphicsDevice.cpp45 ResImageLookupTable GraphicsDevice::m_LutTargets[LUT_TARGET_COUNT]; member in nw::gfx::GraphicsDevice
89 if (m_LutTargets[target] != lookupTable) in ActivateLookupTable()
91 m_LutTargets[target] = lookupTable; in ActivateLookupTable()
105 if (m_LutTargets[target] == lookupTable) in InvalidateLookupTable()
107 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateLookupTable()
118 m_LutTargets[target] = ResImageLookupTable(NULL); in InvalidateAllLookupTables()
159 …OG("%5s : 0x%8x : %s\n", table[target], m_LutTargets[target].ptr(), m_LutTargets[target].IsValid()… in Report()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_GraphicsDevice.h755 static ResImageLookupTable m_LutTargets[LUT_TARGET_COUNT]; variable