Searched refs:m_HandleForHoldSound (Results 1 – 2 of 2) sorted by relevance
173 m_Actor.HoldSound( &m_HandleForHoldSound, SE_SIN440 ); in OnUpdatePad()179 m_Actor.HoldSound( &m_HandleForHoldSound, SE_SIN440 ); in OnUpdatePad()187 m_Actor.HoldSound( &m_HandleForHoldSound, SE_SIN440 ); in OnUpdatePad()193 m_Actor.HoldSound( &m_HandleForHoldSound, SE_SIN440 ); in OnUpdatePad()
41 nw::snd::SoundHandle m_HandleForHoldSound; variable