Searched refs:m_FxSend (Results 1 – 8 of 8) sorted by relevance
287 float GetFxSend( AuxBus bus ) const { return m_FxSend[ bus ]; } in GetFxSend()448 float m_FxSend[ AUX_BUS_NUM ]; variable
189 f32 GetFxSend( AuxBus bus ) const { return m_FxSend[ bus ]; } in GetFxSend()286 f32 m_FxSend[ AUX_BUS_NUM ]; variable
184 void SetFxSend( AuxBus bus, f32 send ) { m_FxSend[ bus ] = send; } in SetFxSend()233 f32 m_FxSend[ AUX_BUS_NUM ]; variable
424 f32 m_FxSend[ AUX_BUS_NUM ]; variable
49 m_FxSend[i] = 0.0f; in SoundPlayer()204 m_FxSend[bus] = send; in SetFxSend()
102 m_FxSend[i] = 0.0f; in Initialize()591 fxSend[ i ] += m_FxSend[ i ]; in UpdateParam()940 m_FxSend[bus] = send; in SetFxSend()
865 if ( send != m_FxSend[ bus ] ) in SetFxSend()867 m_FxSend[ bus ] = send; in SetFxSend()1058 m_FxSend[ i ] = SEND_MIN; in InitParam()1234 fxSend[ i ] = m_FxSend[ i ]; in CalcMixParam()1396 fx[ i ] = ut::Clamp( m_FxSend[i], 0.0f, 1.0f ); in CalcMixParam()
139 m_FxSend[ i ] = 0.0f; in InitParam()302 m_pVoice->SetFxSend( static_cast<AuxBus>( i ), m_FxSend[ i ] ); in Update()