Searched refs:m_Cameras (Results 1 – 6 of 6) sorted by relevance
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_SceneEnvironment.h | 60 m_Cameras(description.cameras), in SceneEnvironment() 77 m_Cameras.resize(m_Cameras.capacity()); in SceneEnvironment() 78 std::fill(m_Cameras.begin(), m_Cameras.end(), static_cast<Camera*>(NULL)); in SceneEnvironment() 138 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in SetCamera() 139 m_Cameras[index] = camera; in SetCamera() 148 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in GetCamera() 149 return m_Cameras[index]; in GetCamera() 158 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in GetCamera() 159 return m_Cameras[index]; in GetCamera() 379 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in NW_DEPRECATED_FUNCTION() [all …]
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| D | gfx_SceneEnvironmentSetting.h | 144 return m_Cameras.begin(); in GetCameraBegin() 153 return m_Cameras.begin(); in GetCameraBegin() 162 return m_Cameras.end(); in GetCameraEnd() 171 return m_Cameras.end(); in GetCameraEnd() 292 CameraBinderArray m_Cameras; variable
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| D | gfx_SceneContext.h | 260 m_Cameras.clear(); in Clear() 686 bool isPushed = m_Cameras.push_back(camera); in PushCamera() 696 return m_Cameras.begin(); in GetCameraBegin() 705 return m_Cameras.begin(); in GetCameraBegin() 714 return m_Cameras.end(); in GetCameraEnd() 723 return m_Cameras.end(); in GetCameraEnd() 1013 m_Cameras(cameras), in SceneContext() 1030 CameraArray m_Cameras; variable
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| D | gfx_RenderContext.h | 303 NW_MINMAXLT_ASSERT(index, 0, m_SceneEnvironment.m_Cameras.size()); in SetActiveCamera() 305 Camera* camera = m_SceneEnvironment.m_Cameras[index]; in SetActiveCamera()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_SceneEnvironment.cpp | 42 NW_MINMAX_ASSERT(cameraIndex, 0, m_Cameras.size()); in ApplyFrom() 43 m_Cameras[cameraIndex] = camera; in ApplyFrom() 75 std::fill(this->m_Cameras.begin(), this->m_Cameras.end(), static_cast<nw::gfx::Camera*>(NULL)); in ClearSettings()
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| D | gfx_SceneEnvironmentSetting.cpp | 81 … m_Cameras = ut::MoveArray<CameraBinder>(camerasMemory, resSetting.GetCamerasCount(), allocator); in CreateEnvironmentArray() 115 bool isSuccess = this->m_Cameras.push_back(cameraBinder); in ResolveReference()
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