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Searched refs:m_Cameras (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneEnvironment.h60 m_Cameras(description.cameras), in SceneEnvironment()
77 m_Cameras.resize(m_Cameras.capacity()); in SceneEnvironment()
78 std::fill(m_Cameras.begin(), m_Cameras.end(), static_cast<Camera*>(NULL)); in SceneEnvironment()
138 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in SetCamera()
139 m_Cameras[index] = camera; in SetCamera()
148 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in GetCamera()
149 return m_Cameras[index]; in GetCamera()
158 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in GetCamera()
159 return m_Cameras[index]; in GetCamera()
379 NW_MINMAXLT_ASSERT(index, 0, m_Cameras.size()); in NW_DEPRECATED_FUNCTION()
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Dgfx_SceneEnvironmentSetting.h144 return m_Cameras.begin(); in GetCameraBegin()
153 return m_Cameras.begin(); in GetCameraBegin()
162 return m_Cameras.end(); in GetCameraEnd()
171 return m_Cameras.end(); in GetCameraEnd()
292 CameraBinderArray m_Cameras; variable
Dgfx_SceneContext.h260 m_Cameras.clear(); in Clear()
686 bool isPushed = m_Cameras.push_back(camera); in PushCamera()
696 return m_Cameras.begin(); in GetCameraBegin()
705 return m_Cameras.begin(); in GetCameraBegin()
714 return m_Cameras.end(); in GetCameraEnd()
723 return m_Cameras.end(); in GetCameraEnd()
1013 m_Cameras(cameras), in SceneContext()
1030 CameraArray m_Cameras; variable
Dgfx_RenderContext.h303 NW_MINMAXLT_ASSERT(index, 0, m_SceneEnvironment.m_Cameras.size()); in SetActiveCamera()
305 Camera* camera = m_SceneEnvironment.m_Cameras[index]; in SetActiveCamera()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneEnvironment.cpp42 NW_MINMAX_ASSERT(cameraIndex, 0, m_Cameras.size()); in ApplyFrom()
43 m_Cameras[cameraIndex] = camera; in ApplyFrom()
75 std::fill(this->m_Cameras.begin(), this->m_Cameras.end(), static_cast<nw::gfx::Camera*>(NULL)); in ClearSettings()
Dgfx_SceneEnvironmentSetting.cpp81m_Cameras = ut::MoveArray<CameraBinder>(camerasMemory, resSetting.GetCamerasCount(), allocator); in CreateEnvironmentArray()
115 bool isSuccess = this->m_Cameras.push_back(cameraBinder); in ResolveReference()