Searched refs:m_BranchVisible (Results 1 – 1 of 1) sorted by relevance
453 m_BranchVisible = isBranchVisible; in SetBranchVisible()462 return m_BranchVisible; in IsBranchVisible()522 m_BranchVisible(true) in SceneNode()527 m_BranchVisible = resObj.IsBranchVisible(); in SceneNode()604 bool m_BranchVisible; variable