Searched refs:localMatrix (Results 1 – 3 of 3) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_BillboardUpdater.cpp | 167 math::MTX34* localMatrix, in CalculateLocalMatrix() argument 176 f32 (*const m)[4] = localMatrix->m; in CalculateLocalMatrix() 246 math::MTX34* localMatrix, in CalculateScreenLocalMatrix() argument 254 f32 (*const m)[4] = localMatrix->m; in CalculateScreenLocalMatrix() 305 math::MTX33Mult(localMatrix, &inverseViewMatrix, localMatrix); in CalculateScreenLocalMatrix() 309 localMatrix->SetColumn(3, transform.GetTranslate()); in CalculateScreenLocalMatrix()
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| D | gfx_WorldMatrixUpdater.cpp | 85 const math::MTX34& localMatrix = localTransform.TransformMatrix(); in CalculateWorldXsi() local 108 math::MTX34Mult(transformMatrix, &parentMatrix, &localMatrix); in CalculateWorldXsi() 114 math::MTX34Copy(&scaledLocalMatrix, &localMatrix); in CalculateWorldXsi() 155 const math::MTX34& localMatrix = localTransform.m_TransformMatrix; in CalculateWorldMayaSsc() local 182 math::MTX33Mult(transformMatrix, transformMatrix, &localMatrix); in CalculateWorldMayaSsc() 193 math::MTX33Mult(transformMatrix, transformMatrix, &localMatrix); in CalculateWorldMayaSsc()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_BillboardUpdater.h | 80 math::MTX34* localMatrix, 86 math::MTX34* localMatrix,
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