Searched refs:lightsEnd (Results 1 – 13 of 13) sorted by relevance
219 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local221 lightResource != lightsEnd; ++lightResource) in BuildResources()
359 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local361 lightResource != lightsEnd; ++lightResource) in BuildResources()
404 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local406 lightResource != lightsEnd; ++lightResource) in BuildResources()
385 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local387 lightResource != lightsEnd; ++lightResource) in BuildResources()
332 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in InitializeScenes() local334 lightResource != lightsEnd; ++lightResource) in InitializeScenes()
469 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in CreateSceneEnvironment() local471 lightResource != lightsEnd; ++lightResource) in CreateSceneEnvironment()
354 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local356 lightResource != lightsEnd; ++lightResource) in BuildResources()
560 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local562 lightResource != lightsEnd; ++lightResource) in BuildResources()
383 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local385 lightResource != lightsEnd; ++lightResource) in BuildResources()
348 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local350 lightResource != lightsEnd; ++lightResource) in BuildResources()
513 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local515 lightResource != lightsEnd; ++lightResource) in BuildResources()
701 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local703 lightResource != lightsEnd; ++lightResource) in BuildResources()
764 nw::gfx::ResLightArray::iterator lightsEnd = lights.end(); in BuildResources() local766 lightResource != lightsEnd; ++lightResource) in BuildResources()