Searched refs:itemId (Results 1 – 5 of 5) sorted by relevance
| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundDataManager.cpp | 171 SoundArchive::ItemId itemId, in LoadData() argument 180 if ( itemId == SoundArchive::INVALID_ID ) return false; in LoadData() 183 switch ( internal::Util::GetItemType( itemId ) ) in LoadData() 186 switch ( m_pSoundArchive->GetSoundType( itemId ) ) in LoadData() 189 return LoadSequenceSound( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData() 191 return LoadWaveSound( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData() 197 return LoadBank( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData() 199 return LoadWaveArchive( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData() 201 return LoadGroup( itemId, pAllocator, loadBlockSize ); in LoadData() 203 return LoadSoundGroup( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData() [all …]
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| D | snd_SoundArchiveFile.cpp | 209 return nodeData->itemId; in GetItemIdImpl() 227 i, data->stringId, data->itemId, in DumpTree() 270 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo() 272 if ( GetItemTypeEnum( itemId ) != ItemType_Sound ) in GetSoundInfo() 277 u32 index = Util::GetItemIndex( itemId ); in GetSoundInfo() 287 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo() 289 if ( GetItemTypeEnum( itemId ) != ItemType_Bank ) in GetBankInfo() 294 u32 index = Util::GetItemIndex( itemId ); in GetBankInfo() 304 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo() 306 if ( GetItemTypeEnum( itemId ) != ItemType_Player ) in GetPlayerInfo() [all …]
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| D | snd_FrameHeap.cpp | 425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() local 439 itemId = id; in Dump() 455 itemId = id; in Dump() 472 itemId = id; in Dump() 479 itemId = GetWaveArchiveId( fileId, arc ); in Dump() 487 itemId = GetWaveArchiveId( fileId, arc ); in Dump() 491 itemId = SoundArchive::INVALID_ID; in Dump() 495 const char* pItemLabel = arc.GetItemLabel( itemId ); in Dump() 499 i++, ptr, signature, fileId, itemId, pItemLabel ); in Dump() 504 i++, ptr, signature, fileId, itemId ); in Dump()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundDataManager.h | 272 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const; 397 bool IsSequenceSoundDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const; 399 bool IsWaveSoundDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const; 401 bool IsBankDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const; 403 bool IsWaveArchiveDataLoaded( SoundArchive::ItemId itemId, u32 waveIndex ) const; 405 bool IsGroupDataLoaded( SoundArchive::ItemId itemId ) const; 407 bool IsSoundGroupDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const;
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| D | snd_SoundArchiveFile.h | 121 ut::ResU32 itemId; // アイテム ID (サウンドID、バンクIDなど) member
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