Home
last modified time | relevance | path

Searched refs:itemId (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundDataManager.cpp171 SoundArchive::ItemId itemId, in LoadData() argument
180 if ( itemId == SoundArchive::INVALID_ID ) return false; in LoadData()
183 switch ( internal::Util::GetItemType( itemId ) ) in LoadData()
186 switch ( m_pSoundArchive->GetSoundType( itemId ) ) in LoadData()
189 return LoadSequenceSound( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
191 return LoadWaveSound( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
197 return LoadBank( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
199 return LoadWaveArchive( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
201 return LoadGroup( itemId, pAllocator, loadBlockSize ); in LoadData()
203 return LoadSoundGroup( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
[all …]
Dsnd_SoundArchiveFile.cpp209 return nodeData->itemId; in GetItemIdImpl()
227 i, data->stringId, data->itemId, in DumpTree()
270 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo()
272 if ( GetItemTypeEnum( itemId ) != ItemType_Sound ) in GetSoundInfo()
277 u32 index = Util::GetItemIndex( itemId ); in GetSoundInfo()
287 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo()
289 if ( GetItemTypeEnum( itemId ) != ItemType_Bank ) in GetBankInfo()
294 u32 index = Util::GetItemIndex( itemId ); in GetBankInfo()
304 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo()
306 if ( GetItemTypeEnum( itemId ) != ItemType_Player ) in GetPlayerInfo()
[all …]
Dsnd_FrameHeap.cpp425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() local
439 itemId = id; in Dump()
455 itemId = id; in Dump()
472 itemId = id; in Dump()
479 itemId = GetWaveArchiveId( fileId, arc ); in Dump()
487 itemId = GetWaveArchiveId( fileId, arc ); in Dump()
491 itemId = SoundArchive::INVALID_ID; in Dump()
495 const char* pItemLabel = arc.GetItemLabel( itemId ); in Dump()
499 i++, ptr, signature, fileId, itemId, pItemLabel ); in Dump()
504 i++, ptr, signature, fileId, itemId ); in Dump()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundDataManager.h272 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const;
397 bool IsSequenceSoundDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const;
399 bool IsWaveSoundDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const;
401 bool IsBankDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const;
403 bool IsWaveArchiveDataLoaded( SoundArchive::ItemId itemId, u32 waveIndex ) const;
405 bool IsGroupDataLoaded( SoundArchive::ItemId itemId ) const;
407 bool IsSoundGroupDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const;
Dsnd_SoundArchiveFile.h121 ut::ResU32 itemId; // アイテム ID (サウンドID、バンクIDなど) member