Searched refs:isModelCoordinate (Results 1 – 5 of 5) sorted by relevance
71 …bool isModelCoordinate = ut::CheckFlag(resSkeleton.GetFlags(), ResSkeletonData::FLAG_MODEL_COORDIN… in UpdateWorld() local95 if (isModelCoordinate) in UpdateWorld()140 if (isModelCoordinate) in UpdateWorld()184 if (isModelCoordinate) in UpdateWorld()
549 const bool isModelCoordinate = in SetMatrixPalette() local567 if (isModelCoordinate) in SetMatrixPalette()
106 bool isModelCoordinate = in operator() local108 … model->UpdateModelViewMatrixAndNormalMatrix(this->m_Camera->ViewMatrix(), isModelCoordinate); in operator()
506 const math::MTX34& viewMatrix, bool isModelCoordinate);818 bool isModelCoordinate) in UpdateModelViewMatrixAndNormalMatrix() argument822 if (isModelCoordinate) in UpdateModelViewMatrixAndNormalMatrix()850 if (isModelCoordinate) in UpdateModelViewMatrixAndNormalMatrix()
661 bool isModelCoordinate = in SubmitView() local664 … (*model)->UpdateModelViewMatrixAndNormalMatrix(s_BaseCamera->ViewMatrix(), isModelCoordinate); in SubmitView()