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Searched refs:isLoop (Results 1 – 6 of 6) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_StreamSoundPlayer.cpp317 if ( m_StreamInfo.isLoop ) in Start()
368 if ( m_IsNoRealtimeLoad && ! m_StreamInfo.isLoop ) in Start()
494 info->loopFlag = m_StreamInfo.isLoop != 0; in ReadStreamDataInfo()
629 m_StreamInfo.encodeMethod, m_StreamInfo.isLoop, in LoadHeader()
687 if ( m_StreamInfo.isLoop ) in LoadHeader()
717 if ( ( m_StreamInfo.blockCount <= 2 ) && !m_StreamInfo.isLoop ) // TODO: Magic Number in LoadHeader()
1473 if ( m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()
1516 if ( ! m_StreamInfo.isLoop ) in UpdatePlayingBlockIndex()
1537 if ( m_StreamInfo.isLoop ) in UpdateDataLoopAddress()
1661 if ( ! m_StreamInfo.isLoop ) { in UpdateLoadingBlockIndex()
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Dsnd_WaveFileReader.cpp124 info->loopFlag = ( m_pInfoBlockBody->isLoop == 1 ); in ReadWaveInfo()
/NW4C-1.2.23/include/nw/snd/
Dsnd_WaveFile.h111 u8 isLoop; // 0: ループなし, 1: ループあり member
Dsnd_StreamSoundFile.h205 bool isLoop; member
/NW4C-1.2.23/demos/snd/withSdk/sources/
Dmain.cpp257 if ( info.isLoop ) in InitializeSdkVoice()
/NW4C-1.2.23/demos/snd/createSoundThreadManually/sources/
Dmain.cpp284 if ( info.isLoop ) in InitializeSdkVoice()