Searched refs:isCopyBuffer (Results 1 – 4 of 4) sorted by relevance
66 void UseCommand( bool isCopyBuffer ) in UseCommand() argument68 GLboolean copyBuffer = isCopyBuffer ? GL_TRUE : GL_FALSE; in UseCommand()
75 void UseCommand( bool isCopyBuffer ) in UseCommand() argument77 GLboolean copyBuffer = isCopyBuffer ? GL_TRUE : GL_FALSE; in UseCommand()
329 CommandListSwapper::ReuseCommand(bool isCopyBuffer) in ReuseCommand() argument340 isCopyBuffer ? GL_TRUE : GL_FALSE); in ReuseCommand()
264 void ReuseCommand(bool isCopyBuffer);