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Searched refs:fontShaderPath (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/demo/
Ddemo_GraphicsDrawing.h236 …bool InitializeFont( os::IAllocator* allocator, const wchar_t* fontShaderPath, const wchar_t* font…
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsDrawing.cpp395 const wchar_t* fontShaderPath, in InitializeFont() argument
403 ut::MoveArray<u8> fontShaderData = nw::demo::Utility::LoadFile( allocator, fontShaderPath ); in InitializeFont()