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Searched refs:flags (Results 1 – 25 of 27) sorted by relevance

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/NW4C-1.2.23/include/nw/ut/
Dut_Flag.h47 CheckFlag(const TFlags& flags, const TMask& mask) in CheckFlag() argument
50 return (flags & static_cast<TFlags>(mask)) == static_cast<TFlags>(mask); in CheckFlag()
61 CheckFlagOr(const TFlags& flags, const TMask& mask) in CheckFlagOr() argument
64 return (flags & static_cast<TFlags>(mask)) != 0; in CheckFlagOr()
75 EnableFlag(const TFlags& flags, const TValue& value) in EnableFlag() argument
77 return flags | static_cast<TFlags>(value); in EnableFlag()
88 DisableFlag(const TFlags& flags, const TValue& value) in DisableFlag() argument
90 return flags & ~(static_cast<TFlags>(value)); in DisableFlag()
104 GetFlagValue(const TFlags& flags, int shift, const TMask& mask) in GetFlagValue() argument
106 return static_cast<TResult>((flags & static_cast<TFlags>(mask)) >> shift); in GetFlagValue()
[all …]
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResFragmentShader.cpp157 s32 flags = fragmentLighting.GetFlags(); in CheckFragmentShader() local
158 if ( ut::CheckFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION0_ENABLED) && in CheckFragmentShader()
161 flags = ut::DisableFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION0_ENABLED); in CheckFragmentShader()
166 if ( ut::CheckFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION1_ENABLED) && in CheckFragmentShader()
169 flags = ut::DisableFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION1_ENABLED); in CheckFragmentShader()
182 if ( ut::CheckFlag(flags, ResFragmentLightingData::FLAG_REFLECTION_ENABLED) ) in CheckFragmentShader()
208 flags = ut::DisableFlag(flags, ResFragmentLightingData::FLAG_REFLECTION_ENABLED); in CheckFragmentShader()
213 fragmentLighting.SetFlags(flags); in CheckFragmentShader()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_TransformAnim.cpp453 const u32 flags = transformAnim.GetFlags(); in EvaluateMemberAnim() local
472 transform.scale.x = (flags & anim::ResTransformAnimData::FLAG_SCALE_X_NOT_EXIST) ? in EvaluateMemberAnim()
474 transform.scale.y = (flags & anim::ResTransformAnimData::FLAG_SCALE_Y_NOT_EXIST) ? in EvaluateMemberAnim()
476 transform.scale.z = (flags & anim::ResTransformAnimData::FLAG_SCALE_Z_NOT_EXIST) ? in EvaluateMemberAnim()
486 transform.rotate.x = (flags & anim::ResTransformAnimData::FLAG_ROTATE_X_NOT_EXIST) ? in EvaluateMemberAnim()
488 transform.rotate.y = (flags & anim::ResTransformAnimData::FLAG_ROTATE_Y_NOT_EXIST) ? in EvaluateMemberAnim()
490 transform.rotate.z = (flags & anim::ResTransformAnimData::FLAG_ROTATE_Z_NOT_EXIST) ? in EvaluateMemberAnim()
500 … transform.translate.x = (flags & anim::ResTransformAnimData::FLAG_TRANSLATE_X_NOT_EXIST) ? in EvaluateMemberAnim()
502 … transform.translate.y = (flags & anim::ResTransformAnimData::FLAG_TRANSLATE_Y_NOT_EXIST) ? in EvaluateMemberAnim()
504 … transform.translate.z = (flags & anim::ResTransformAnimData::FLAG_TRANSLATE_Z_NOT_EXIST) ? in EvaluateMemberAnim()
[all …]
Dgfx_LookAtTargetViewUpdater.cpp92 u32 flags = m_Resource.GetFlags(); in Update() local
97 flags, in Update()
105 if (ut::CheckFlag(flags, ResLookAtTargetViewUpdaterData::FLAG_INHERITING_UP_ROTATE)) in Update()
109 if (ut::CheckFlag(flags, ResLookAtTargetViewUpdaterData::FLAG_INHERITING_TARGET_ROTATE)) in Update()
113 if (ut::CheckFlag(flags, ResLookAtTargetViewUpdaterData::FLAG_INHERITING_TARGET_TRANSLATE)) in Update()
Dgfx_AimTargetViewUpdater.cpp94 u32 flags = m_Resource.GetFlags(); in Update() local
97 flags, in Update()
136 if (ut::CheckFlag(flags, ResAimTargetViewUpdaterData::FLAG_INHERITING_TARGET_ROTATE)) in Update()
141 if (ut::CheckFlag(flags, ResAimTargetViewUpdaterData::FLAG_INHERITING_TARGET_TRANSLATE)) in Update()
Dgfx_RotateViewUpdater.cpp92 u32 flags = m_Resource.GetFlags(); in Update() local
93 if (ut::CheckFlag(flags, ResRotateViewUpdaterData::FLAG_INHERITING_ROTATE)) in Update()
Dgfx_MaterialState.cpp105 s32 flags = fragmentLighting.GetFlags(); in ActivateFragmentLightingTable() local
106 …bool isDistribution0Enbaled = ut::CheckFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION0_ENA… in ActivateFragmentLightingTable()
107 …bool isDistribution1Enbaled = ut::CheckFlag(flags, ResFragmentLightingData::FLAG_DISTRIBUTION1_ENA… in ActivateFragmentLightingTable()
108 … bool isReflectionEnabled = ut::CheckFlag(flags, ResFragmentLightingData::FLAG_REFLECTION_ENABLED); in ActivateFragmentLightingTable()
Dgfx_AnimObject.cpp508 bit32 flags = memberAnim.EvaluateResultForType( in GetResult() local
511 result->SetFlags(flags); in GetResult()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_CalculatedTransform.h131 CalculatedTransform(bit32 flags) in CalculatedTransform() argument
134 m_Flags(flags) in CalculatedTransform()
481 void SetFlags(bit32 flags) { m_Flags = flags; } in SetFlags() argument
484 bool IsEnabledFlags(bit32 flags) const { return ut::CheckFlag(m_Flags, flags); } in IsEnabledFlags() argument
487 bool IsEnabledFlagsOr(bit32 flags) const { return ut::CheckFlagOr(m_Flags, flags); } in IsEnabledFlagsOr() argument
490 void EnableFlags(bit32 flags) { m_Flags = ut::EnableFlag(m_Flags, flags); } in EnableFlags() argument
493 void DisableFlags(bit32 flags) { m_Flags = ut::DisableFlag(m_Flags, flags); } in DisableFlags() argument
496 void EnableFlags(bit32 flags, bool enable) in EnableFlags() argument
500 EnableFlags(flags); in EnableFlags()
504 DisableFlags(flags); in EnableFlags()
Dgfx_ParticleSet.h92 inline bool IsEnabledFlags(bit32 flags) const in IsEnabledFlags()
94 return ut::CheckFlag(m_Flags, flags); in IsEnabledFlags()
99 inline void EnableFlags(bit32 flags) in EnableFlags()
101 m_Flags = ut::EnableFlag(m_Flags, flags); in EnableFlags()
Dgfx_MaterialState.h297 u32 flags = material.GetFlags(); in ActivateFogParameters() local
309 if (ut::CheckFlag(flags, ResMaterialData::FLAG_FOG_ENABLED)) in ActivateFogParameters()
516 u32 flags = material.GetFlags(); in ActivateShadingParameters() local
522 ut::CheckFlag(flags, ResMaterialData::FLAG_VERTEXLIGHT_ENABLED)) in ActivateShadingParameters()
538 ut::CheckFlag(flags, ResMaterialData::FLAG_HEMISPHERELIGHT_ENABLED)) in ActivateShadingParameters()
543 ut::CheckFlag(flags, ResMaterialData::FLAG_HEMISPHERE_OCCLUSION_ENABLED)); in ActivateShadingParameters()
561 if (ut::CheckFlag(flags, ResMaterialData::FLAG_FOG_ENABLED)) in ActivateShadingParameters()
/NW4C-1.2.23/include/nw/anim/
Danim_AnimBlend.h81 void SetFlags(bit32 flags) { m_Flags = flags; } in SetFlags() argument
84 bool IsEnabledFlags(bit32 flags) const { return ut::CheckFlag(m_Flags, flags); } in IsEnabledFlags() argument
87 void EnableFlags(bit32 flags) { m_Flags = ut::EnableFlag(m_Flags, flags); } in EnableFlags() argument
90 void DisableFlags(bit32 flags) { m_Flags = ut::DisableFlag(m_Flags, flags); } in DisableFlags() argument
93 void EnableFlags(bit32 flags, bool enable) in EnableFlags() argument
97 m_Flags |= flags; in EnableFlags()
101 m_Flags &= ~flags; in EnableFlags()
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnim.cpp290 const u32 flags = GetFlags(); in EvaluateResult() local
295 transform.scale.x = (flags & ResTransformAnimData::FLAG_SCALE_X_NOT_EXIST) ? in EvaluateResult()
297 transform.scale.y = (flags & ResTransformAnimData::FLAG_SCALE_Y_NOT_EXIST) ? in EvaluateResult()
299 transform.scale.z = (flags & ResTransformAnimData::FLAG_SCALE_Z_NOT_EXIST) ? in EvaluateResult()
302 transform.rotate.x = (flags & ResTransformAnimData::FLAG_ROTATE_X_NOT_EXIST) ? in EvaluateResult()
304 transform.rotate.y = (flags & ResTransformAnimData::FLAG_ROTATE_Y_NOT_EXIST) ? in EvaluateResult()
306 transform.rotate.z = (flags & ResTransformAnimData::FLAG_ROTATE_Z_NOT_EXIST) ? in EvaluateResult()
309 transform.translate.x = (flags & ResTransformAnimData::FLAG_TRANSLATE_X_NOT_EXIST) ? in EvaluateResult()
311 transform.translate.y = (flags & ResTransformAnimData::FLAG_TRANSLATE_Y_NOT_EXIST) ? in EvaluateResult()
313 transform.translate.z = (flags & ResTransformAnimData::FLAG_TRANSLATE_Z_NOT_EXIST) ? in EvaluateResult()
[all …]
Danim_ResAnimCurve.cpp696 …CalcVector3CurveCV_( math::VEC3* result, bit32* flags, const ResVector3CurveData* pCurve, f32 fram… in CalcVector3CurveCV_() argument
706 *flags |= frameValue.flag; in CalcVector3CurveCV_()
724 *flags |= (frameValue.flag & nextFrameValue.flag); in CalcVector3CurveCV_()
729 …CalcRotateCurveCV_( math::MTX34* result, bit32* flags, const ResVector4CurveData* pCurve, f32 fram… in CalcRotateCurveCV_() argument
746 *flags |= frameValue.flag; in CalcRotateCurveCV_()
765 *flags |= (frameValue.flag & nextFrameValue.flag); in CalcRotateCurveCV_()
785 …void CalcTranslateCurveCV_( math::MTX34* result, bit32* flags, const ResVector3CurveData* pCurve, … in CalcTranslateCurveCV_() argument
798 *flags |= frameValue.flag; in CalcTranslateCurveCV_()
819 *flags |= (frameValue.flag & nextFrameValue.flag); in CalcTranslateCurveCV_()
889 CalcVector3Curve( math::VEC3* result, bit32* flags, const ResVector3CurveData* pCurve, f32 frame ) in CalcVector3Curve() argument
[all …]
/NW4C-1.2.23/include/nw/font/
Dfont_TagProcessorBase.h38 u32 flags; //!< TextWriter::ContextFlag のOR。 member
51 flags(aFlags) in PrintContext()
Dfont_TextWriterBase.h186 void SetDrawFlag(u32 flags) { m_DrawFlag = flags; } in SetDrawFlag() argument
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnim.h665 void Evaluate##name( math::VEC3* result, bit32* flags, f32 frame ) const \
671 flags, \
679 flags, \
1029 void EvaluateRotate( math::MTX34* result, bit32* flags, f32 frame ) const in NW_RESANM_EVALUATE_VEC3_DECL()
1034 …CalcRotateCurve( result, flags, reinterpret_cast<const ResVector4CurveData*>( ref().toRotate.to_pt… in NW_RESANM_EVALUATE_VEC3_DECL()
1036 void EvaluateTranslate( math::MTX34* result, bit32* flags, f32 frame ) const in EvaluateTranslate() argument
1041 …CalcTranslateCurve(result, flags, reinterpret_cast<const ResVector3CurveData*>( ref().toTranslate.… in EvaluateTranslate()
1045 static void ApplyBakedFlags(gfx::CalculatedTransform* transform, const bit32 flags);
Danim_ResAnimCurve.h537 void CalcVector3Curve( math::VEC3* result, bit32* flags, const ResVector3CurveData* pCurve, f32 fra…
539 void CalcTranslateCurve( math::MTX34* result, bit32* flags, const ResVector3CurveData* pCurve, f32 …
540 void CalcRotateCurve( math::MTX34* result, bit32* flags, const ResVector4CurveData* pCurve, f32 fra…
/NW4C-1.2.23/sources/libraries/font/
Dfont_TextWriterBase.cpp431 context.flags = 0; in CalcLineRectImpl()
432 context.flags |= bCharSpace ? 0: CONTEXT_NO_CHAR_SPACE; in CalcLineRectImpl()
622 context.flags = 0; in PrintImpl()
623 context.flags |= bCharSpace ? 0: CONTEXT_NO_CHAR_SPACE; in PrintImpl()
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_Sound3DActor.cpp139 param.ctrlFlag = p.flags; in SetupSound()
Dsnd_SoundArchiveFileReader.cpp355 info->flags = sound3dInfo->flags; in ReadSound3DInfo()
Dsnd_HioSoundArchive.cpp188 u32 flag = info3d.flags; in LoadHeader()
Dsnd_RomSoundArchive.cpp301 u32 flag = info3d.flags; in LoadHeader()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundArchiveFile.h126 ut::ResU16 flags; member
334 ut::ResU32 flags; // [0]Vol [1]Priotity [2]Pan [3]SPan [4]Filter member
Dsnd_SoundArchive.h206 u32 flags; member

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