| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_WaveSoundHandle.h | 143 void Stop( int fadeFrames ) in Stop() argument 145 if ( IsAttachedSound() ) m_pSound->Stop( fadeFrames ); in Stop() 173 void Pause( bool flag, int fadeFrames ) in Pause() argument 175 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
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| D | snd_SoundHandle.h | 141 void Stop( int fadeFrames ) in Stop() argument 143 if ( IsAttachedSound() ) m_pSound->Stop( fadeFrames ); in Stop() 171 void Pause( bool flag, int fadeFrames ) in Pause() argument 173 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
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| D | snd_StreamSoundHandle.h | 139 void Stop( int fadeFrames ) in Stop() argument 141 if ( IsAttachedSound() ) m_pSound->Stop( fadeFrames ); in Stop() 169 void Pause( bool flag, int fadeFrames ) in Pause() argument 171 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
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| D | snd_SequenceSoundHandle.h | 137 void Stop( int fadeFrames ) in Stop() argument 139 if ( IsAttachedSound() ) m_pSound->Stop( fadeFrames ); in Stop() 167 void Pause( bool flag, int fadeFrames ) in Pause() argument 169 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
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| D | snd_ExternalSoundPlayer.h | 48 void StopAllSound( int fadeFrames ); 49 void PauseAllSound( bool flag, int fadeFrames );
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| D | snd_SoundActor.h | 201 void StopAllSound( int fadeFrames ); 217 void PauseAllSound( bool flag, int fadeFrames );
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| D | snd_SoundPlayer.h | 136 void StopAllSound( int fadeFrames ); 153 void PauseAllSound( bool flag, int fadeFrames );
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| D | snd_BasicSound.h | 268 void Stop( int fadeFrames ); 269 void Pause( bool flag, int fadeFrames );
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| D | snd_DriverCommand.h | 226 int fadeFrames; member
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_ExternalSoundPlayer.cpp | 70 void ExternalSoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() argument 77 curItr->Stop( fadeFrames ); in StopAllSound() 91 void ExternalSoundPlayer::PauseAllSound( bool flag, int fadeFrames ) in PauseAllSound() argument 98 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
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| D | snd_SoundActor.cpp | 102 void SoundActor::StopAllSound( int fadeFrames ) in StopAllSound() argument 106 m_ActorPlayer[ i ].StopAllSound( fadeFrames ); in StopAllSound() 120 void SoundActor::PauseAllSound( bool flag, int fadeFrames ) in PauseAllSound() argument 124 m_ActorPlayer[ i ].PauseAllSound( flag, fadeFrames ); in PauseAllSound()
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| D | snd_SoundPlayer.cpp | 99 void SoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() argument 106 curItr->Stop( fadeFrames ); in StopAllSound() 120 void SoundPlayer::PauseAllSound( bool flag, int fadeFrames ) in PauseAllSound() argument 127 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
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| D | snd_BasicSound.cpp | 232 void BasicSound::Stop( int fadeFrames ) in Stop() argument 234 if ( ( fadeFrames == 0 ) || in Stop() 243 int frames = static_cast<int>( fadeFrames * m_FadeVolume.GetValue() ); in Stop() 262 void BasicSound::Pause( bool flag, int fadeFrames ) in Pause() argument 272 frames = static_cast<int>( fadeFrames * m_PauseFadeVolume.GetValue() ); in Pause() 295 frames = static_cast<int>( fadeFrames * ( 1.0f - m_PauseFadeVolume.GetValue() ) ); in Pause()
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| D | snd_SequenceSound.cpp | 421 void SequenceSound::SetTrackSilence( u32 trackBitFlag, bool silenceFlag, int fadeFrames ) in SetTrackSilence() argument 430 command->fadeFrames = fadeFrames; in SetTrackSilence()
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| D | snd_DriverCommand.cpp | 234 c->fadeFrames in ProcessCommandList()
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