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Searched refs:emitter (Results 1 – 9 of 9) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleSceneUpdater.cpp83 ParticleEmitter* emitter = *i++; in UpdateNode() local
84 NW_NULL_ASSERT(emitter); in UpdateNode()
86 emitter->UpdateParticleFrame(); in UpdateNode()
87 emitter->Emission(particleContext); in UpdateNode()
Dgfx_ParticleUtil.cpp90 ParticleEmitter* emitter = static_cast<ParticleEmitter*>(node); in SetupParticleObject() local
91 NW_NULL_ASSERT(emitter); in SetupParticleObject()
93 emitter->Srand(particleContext->GetRandom()); in SetupParticleObject()
156 ParticleEmitter* emitter = static_cast<ParticleEmitter*>(node); in ResolveParticleObject() local
157 NW_NULL_ASSERT(emitter); in ResolveParticleObject()
159 ResParticleEmitter resource = emitter->GetResParticleEmitter(); in ResolveParticleObject()
165 emitter->SetParticleSet(particleSet); in ResolveParticleObject()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h158 nw::gfx::ParticleEmitter* emitter = this->GetParticleEmitter(i); in SetStepFrame() local
159 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
179 nw::gfx::ParticleEmitter* emitter = this->GetParticleEmitter(i); in SetFrame() local
180 emitter->ParticleAnimFrameController().SetFrame(frame); in SetFrame()
201 nw::gfx::ParticleEmitter* emitter = this->GetParticleEmitter(i); in Reset() local
202 emitter->Reset(); in Reset()
223 nw::gfx::ParticleEmitter* emitter = this->GetParticleEmitter(i); in SetEmissionRatio() local
224 … nw::gfx::ResParticleEmitterParameter resParameter = emitter->GetResParticleEmitterParameterCopy(); in SetEmissionRatio()
263 nw::gfx::ParticleEmitter* emitter = this->GetParticleEmitter(i); in IsDone() local
264 if (emitter->IsAlive()) in IsDone()
[all …]
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp185 nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(*i); in SetStepFrame() local
186 if (emitter != NULL) in SetStepFrame()
188 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
281 … nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(node); in BuildResources() local
282 if (emitter != NULL) in BuildResources()
284 emitter->Transform().SetTranslate(5.0f * (i - 2), 0, 0); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp186 nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(*i); in SetStepFrame() local
187 if (emitter != NULL) in SetStepFrame()
189 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
287 … nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(node); in BuildResources() local
288 if (emitter != NULL) in BuildResources()
290 emitter->Transform().SetTranslate(5.0f * (i - 2), 0, 0); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp186 nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(*i); in SetStepFrame() local
187 if (emitter != NULL) in SetStepFrame()
189 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Particle.cpp245 nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(node); in Allocate() local
246 top->RegisterParticleEmitter(emitter); in Allocate()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp197 nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(*i); in SetStepFrame() local
198 if (emitter != NULL) in SetStepFrame()
200 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp345 nw::gfx::ParticleEmitter* emitter = nw::ut::DynamicCast<nw::gfx::ParticleEmitter*>(*i); in SetStepFrame() local
346 if (emitter != NULL) in SetStepFrame()
348 emitter->ParticleAnimFrameController().SetStepFrame(stepFrame); in SetStepFrame()