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Searched refs:channelPriority (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundArchive.h241 u8 channelPriority; member
254 channelPriority( 0 ), in SequenceSoundInfo()
304 u8 channelPriority; member
310 channelPriority( 0 ), in WaveSoundInfo()
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_HioSoundArchive.cpp216 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()
234 wsdInfo.channelPriority, wsdInfo.isReleasePriorityFix ); in LoadHeader()
Dsnd_SoundArchiveFileReader.cpp381 info->channelPriority = seqSoundInfo.GetChannelPriority(); in ReadSequenceSoundInfo()
428 info->channelPriority = waveSoundInfo.GetChannelPriority(); in ReadWaveSoundInfo()
Dsnd_RomSoundArchive.cpp329 seqInfo.channelPriority, seqInfo.isReleasePriorityFix ); in LoadHeader()
347 wsdInfo.channelPriority, wsdInfo.isReleasePriorityFix ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp1337 sound->SetChannelPriority( info->channelPriority ); in PrepareSeqImpl()
1591 sound->SetChannelPriority( info->channelPriority ); in PrepareWaveSoundImpl()