Searched refs:boneName (Results 1 – 2 of 2) sorted by relevance
189 const char* boneName = member.GetBoneName(); in GetAnimTargetObject() local192 GetResSkeletalModel().GetSkeleton().GetBones(boneName).GetIndex(); in GetAnimTargetObject()
198 const char* boneName in SetTargetObject() argument202 int boneIdx = skeleton->GetResSkeleton().GetBonesIndex(boneName); in SetTargetObject()