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Searched refs:animObj (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_TransformAnim.cpp68 DisableSRTWeightsIfNeeded(float* weights, const AnimObject* animObj) in DisableSRTWeightsIfNeeded() argument
71 ut::DynamicCast<const TransformAnimEvaluator*>(animObj); in DisableSRTWeightsIfNeeded()
944 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() local
945 if (animObj->HasMemberAnim(memberIdx)) in GetResult()
948 ut::DynamicCast<const TransformAnimEvaluator*>(animObj); in GetResult()
1011 const AnimObject* animObj = m_AnimObjects[animIdx]; in GetResult() local
1012 if (animObj == NULL) in GetResult()
1025 DisableSRTWeightsIfNeeded(srcWeights, animObj); in GetResult()
1036 animObj->GetResult(&workResult, memberIdx); in GetResult()
1042 ut::DynamicCast<const TransformAnimEvaluator*>(animObj) != NULL; in GetResult()
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Dgfx_AnimObject.cpp942 AnimObject* animObj = m_AnimObjects[index]; in Evaluate() local
943 if (animObj == NULL) in Evaluate()
949 animObj->UpdateCache(); in Evaluate()
952 if (ut::IsTypeOf<AnimEvaluator>(animObj)) in Evaluate()
954 EvaluateSimple(animGroup, static_cast<AnimEvaluator*>(animObj)); in Evaluate()
956 else if (ut::IsTypeOf<TransformAnimEvaluator>(animObj)) in Evaluate()
958 EvaluateTransformSimple(animGroup, static_cast<TransformAnimEvaluator*>(animObj)); in Evaluate()
962 EvaluateBlender(animGroup, animObj); in Evaluate()
1007 void AnimBinding::EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj) in EvaluateBlender() argument
1015 EvaluateTransformMember(animGroup, memberIdx, animObj); in EvaluateBlender()
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/NW4C-1.2.23/include/nw/gfx/
Dgfx_AnimObject.h846 NW_FORCE_INLINE void EvaluateBlender(AnimGroup* animGroup, AnimObject* animObj);
848 …EvaluateTransformMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj); //!< @details :…
850 …NW_FORCE_INLINE void EvaluateMember(AnimGroup* animGroup, int memberIdx, AnimObject* animObj, int&…
1622 void AddAnimObject(AnimObject* animObj) in AddAnimObject() argument
1625 m_AnimObjects.PushBack(animObj); in AddAnimObject()
1660 AnimObject* ReplaceAnimObject(int animObjIdx, AnimObject* animObj) in ReplaceAnimObject() argument
1664 m_AnimObjects[animObjIdx] = animObj; in ReplaceAnimObject()