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Searched refs:animNum (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Layout.cpp408 u16 animNum = 0; in BindAnimationAuto() local
411 animNum = animRes.GetResourceBlock()->animContNum; in BindAnimationAuto()
414 pAnimTrans->SetResource(animRes.GetResourceBlock(), pResAcsr, animNum); in BindAnimationAuto()
433 animNum += animRes.CalcAnimationNum(pGroup, animRes.IsDescendingBind()); in BindAnimationAuto()
437 pAnimTrans->SetResource(animRes.GetResourceBlock(), pResAcsr, animNum); in BindAnimationAuto()
Dlyt_Animation.cpp424 u16 animNum in SetResource() argument
453 m_pAnimLinkAry = Layout::NewArray<AnimationLink>(animNum); in SetResource()
456 m_AnimLinkNum = animNum; in SetResource()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_Animation.h253 u16 animNum) = 0;
388 u16 animNum);
/NW4C-1.2.23/demos/lyt/tagGroupBind/sources/
Dmain.cpp144 const u16 animNum = animRes.CalcAnimationNum(pGroup, animRes.IsDescendingBind()); in SetupAnimTransform() local
151 pAnimTrans->SetResource(animRes.GetResourceBlock(), pResAccessor, animNum); in SetupAnimTransform()