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Searched refs:WorldTransformPose (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_StandardSkeleton.h121 virtual TransformPose& WorldTransformPose() { return m_WorldTransformPose; } in WorldTransformPose() function
127 virtual const TransformPose& WorldTransformPose() const { return m_WorldTransformPose; } in WorldTransformPose() function
Dgfx_Skeleton.h333 virtual TransformPose& WorldTransformPose() = 0;
339 virtual const TransformPose& WorldTransformPose() const = 0;
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SkeletonUpdater.cpp73 Skeleton::TransformPose& worldPose = skeleton->WorldTransformPose(); in UpdateWorld()
227 Skeleton::TransformPose& worldPose = skeleton->WorldTransformPose(); in UpdateView()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmModel.cpp423 nw::gfx::Skeleton::TransformPose& transformPose = pSkeleton->WorldTransformPose(); in updateConstrain()