| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_TransformNode.cpp | 29 NW_UT_RUNTIME_TYPEINFO_DEFINITION(TransformNode, SceneNode); 32 TransformNode::TransformNode( in TransformNode() function in nw::gfx::TransformNode 35 const TransformNode::Description& description) in TransformNode() 55 TransformNode* 56 TransformNode::DynamicBuilder::Create( in Create() 62 void* memory = allocator->Alloc(sizeof(TransformNode)); in Create() 65 TransformNode* node = new(memory) TransformNode( in Create() 78 TransformNode* 79 TransformNode::Create( in Create() 82 const TransformNode::Description& description, in Create() [all …]
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| D | gfx_Light.cpp | 26 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Light, TransformNode); 134 return static_cast<gfx::TransformNode*>(this); in GetAnimTargetObject()
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| D | gfx_SceneBuilder.cpp | 106 TransformNode::Description description; in BuildSceneObject() 113 TransformNode* node = TransformNode::Create( in BuildSceneObject()
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| D | gfx_Fog.cpp | 29 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Fog, TransformNode); 353 result |= TransformNode::Initialize(allocator); in Initialize()
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| D | gfx_SceneTraverser.cpp | 82 void SceneTraverser::VisitTransformNode(TransformNode* node) in VisitTransformNode()
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| D | gfx_AmbientLight.cpp | 180 result |= TransformNode::Initialize(allocator); in Initialize()
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| D | gfx_HemiSphereLight.cpp | 181 result |= TransformNode::Initialize(allocator); in Initialize()
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| D | gfx_Camera.cpp | 33 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Camera, TransformNode); 44 : TransformNode( in Camera() 1000 return static_cast<gfx::TransformNode*>(this); in GetAnimTargetObject() 1027 result |= TransformNode::Initialize(allocator); in Initialize()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_TransformNode.h | 31 class TransformNode : public SceneNode 34 NW_DISALLOW_COPY_AND_ASSIGN(TransformNode); 42 typedef ut::Signal2<void, TransformNode*, SceneContext*> CalculateMatrixSignal; 100 TransformNode* Create(os::IAllocator* allocator); 103 TransformNode::Description m_Description; 115 static TransformNode* Create( 118 const TransformNode::Description& description, 250 TransformNode( 253 const TransformNode::Description& description); 256 virtual ~TransformNode() in ~TransformNode() [all …]
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| D | gfx_Light.h | 30 class Light : public TransformNode 39 struct Description : public TransformNode::Description 107 : TransformNode( in Light()
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| D | gfx_Fog.h | 35 class Fog : public TransformNode 47 struct Description : public TransformNode::Description 220 : TransformNode( in Fog() 234 : TransformNode( in Fog()
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| D | gfx_ISceneVisitor.h | 27 class TransformNode; variable 62 virtual void VisitTransformNode(TransformNode* node) = 0;
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| D | gfx_SceneObject.h | 35 class TransformNode; variable
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| D | gfx_SceneTraverser.h | 68 virtual void VisitTransformNode(TransformNode* node);
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| D | gfx_SceneInitializer.h | 89 virtual void VisitTransformNode(TransformNode*) {} in VisitTransformNode() argument
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| D | gfx_ParticleEmitter.h | 35 class ParticleEmitter : public TransformNode 44 struct Description : public TransformNode::Description
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| D | gfx_Model.h | 37 class Model : public TransformNode 145 struct Description : public TransformNode::Description 609 : TransformNode( in Model() 663 TransformNode::GetMemorySizeForInitialize(pSize, resModel, description); in GetMemorySizeForInitialize()
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| D | gfx_Camera.h | 32 class Camera : public TransformNode 41 struct Description : public TransformNode::Description
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmModel.cpp | 86 nw::gfx::TransformNode* transformNode = in SetPosition() 87 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetPosition() 99 nw::gfx::TransformNode* transformNode = in SetScale() 100 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetScale() 112 nw::gfx::TransformNode* transformNode = in SetRotate() 113 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetRotate() 129 nw::gfx::TransformNode* transformNode = in SetMatrix() 130 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetMatrix() 141 nw::gfx::TransformNode* transformNode = in SetWorldMatrix() 142 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetWorldMatrix() [all …]
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 67 nw::gfx::TransformNode* s_SceneRoot = NULL; 68 nw::gfx::TransformNode* s_ModelRoot = NULL; 69 nw::gfx::TransformNode* s_CameraRoot = NULL; 70 nw::gfx::TransformNode* s_LightRoot = NULL; 71 nw::gfx::TransformNode* s_FogRoot = NULL; 151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 157 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 164 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 171 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 178 s_FogRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() [all …]
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| /NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/ |
| D | MultiAnimationDemo.cpp | 243 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 249 s_SceneRootInvisible = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 255 s_SkeletalRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 262 s_MaterialRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 269 s_VisibilityRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 276 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 283 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 456 nw::gfx::TransformNode* node = nw::ut::DynamicCast<nw::gfx::TransformNode*> in MoveObjectByName()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_Particle.cpp | 25 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleNode, gfx::TransformNode); 31 const gfx::TransformNode::Description& description) in ParticleNode() 32 : gfx::TransformNode(allocator, resObj, description), in ParticleNode()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Particle.h | 30 class ParticleNode : public gfx::TransformNode 87 gfx::TransformNode::Description m_Description; 391 const gfx::TransformNode::Description& description);
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 320 nw::gfx::TransformNode* s_LightRoot = NULL; 539 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 545 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 552 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 861 nw::gfx::TransformNode* lightNode = in UpdateScene() 862 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_LightRoot); in UpdateScene()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 322 nw::gfx::TransformNode* s_LightRoot = NULL; 550 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 556 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 563 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes() 931 nw::gfx::TransformNode* lightNode = in UpdateScene() 932 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_LightRoot); in UpdateScene()
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