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Searched refs:TransformNode (Results 1 – 25 of 53) sorted by relevance

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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_TransformNode.cpp29 NW_UT_RUNTIME_TYPEINFO_DEFINITION(TransformNode, SceneNode);
32 TransformNode::TransformNode( in TransformNode() function in nw::gfx::TransformNode
35 const TransformNode::Description& description) in TransformNode()
55 TransformNode*
56 TransformNode::DynamicBuilder::Create( in Create()
62 void* memory = allocator->Alloc(sizeof(TransformNode)); in Create()
65 TransformNode* node = new(memory) TransformNode( in Create()
78 TransformNode*
79 TransformNode::Create( in Create()
82 const TransformNode::Description& description, in Create()
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Dgfx_Light.cpp26 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Light, TransformNode);
134 return static_cast<gfx::TransformNode*>(this); in GetAnimTargetObject()
Dgfx_SceneBuilder.cpp106 TransformNode::Description description; in BuildSceneObject()
113 TransformNode* node = TransformNode::Create( in BuildSceneObject()
Dgfx_Fog.cpp29 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Fog, TransformNode);
353 result |= TransformNode::Initialize(allocator); in Initialize()
Dgfx_SceneTraverser.cpp82 void SceneTraverser::VisitTransformNode(TransformNode* node) in VisitTransformNode()
Dgfx_AmbientLight.cpp180 result |= TransformNode::Initialize(allocator); in Initialize()
Dgfx_HemiSphereLight.cpp181 result |= TransformNode::Initialize(allocator); in Initialize()
Dgfx_Camera.cpp33 NW_UT_RUNTIME_TYPEINFO_DEFINITION(Camera, TransformNode);
44 : TransformNode( in Camera()
1000 return static_cast<gfx::TransformNode*>(this); in GetAnimTargetObject()
1027 result |= TransformNode::Initialize(allocator); in Initialize()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_TransformNode.h31 class TransformNode : public SceneNode
34 NW_DISALLOW_COPY_AND_ASSIGN(TransformNode);
42 typedef ut::Signal2<void, TransformNode*, SceneContext*> CalculateMatrixSignal;
100 TransformNode* Create(os::IAllocator* allocator);
103 TransformNode::Description m_Description;
115 static TransformNode* Create(
118 const TransformNode::Description& description,
250 TransformNode(
253 const TransformNode::Description& description);
256 virtual ~TransformNode() in ~TransformNode()
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Dgfx_Light.h30 class Light : public TransformNode
39 struct Description : public TransformNode::Description
107 : TransformNode( in Light()
Dgfx_Fog.h35 class Fog : public TransformNode
47 struct Description : public TransformNode::Description
220 : TransformNode( in Fog()
234 : TransformNode( in Fog()
Dgfx_ISceneVisitor.h27 class TransformNode; variable
62 virtual void VisitTransformNode(TransformNode* node) = 0;
Dgfx_SceneObject.h35 class TransformNode; variable
Dgfx_SceneTraverser.h68 virtual void VisitTransformNode(TransformNode* node);
Dgfx_SceneInitializer.h89 virtual void VisitTransformNode(TransformNode*) {} in VisitTransformNode() argument
Dgfx_ParticleEmitter.h35 class ParticleEmitter : public TransformNode
44 struct Description : public TransformNode::Description
Dgfx_Model.h37 class Model : public TransformNode
145 struct Description : public TransformNode::Description
609 : TransformNode( in Model()
663 TransformNode::GetMemorySizeForInitialize(pSize, resModel, description); in GetMemorySizeForInitialize()
Dgfx_Camera.h32 class Camera : public TransformNode
41 struct Description : public TransformNode::Description
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmModel.cpp86 nw::gfx::TransformNode* transformNode = in SetPosition()
87 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetPosition()
99 nw::gfx::TransformNode* transformNode = in SetScale()
100 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetScale()
112 nw::gfx::TransformNode* transformNode = in SetRotate()
113 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetRotate()
129 nw::gfx::TransformNode* transformNode = in SetMatrix()
130 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetMatrix()
141 nw::gfx::TransformNode* transformNode = in SetWorldMatrix()
142 nw::ut::DynamicCast<nw::gfx::TransformNode*>(m_pSceneNode); in SetWorldMatrix()
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/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp67 nw::gfx::TransformNode* s_SceneRoot = NULL;
68 nw::gfx::TransformNode* s_ModelRoot = NULL;
69 nw::gfx::TransformNode* s_CameraRoot = NULL;
70 nw::gfx::TransformNode* s_LightRoot = NULL;
71 nw::gfx::TransformNode* s_FogRoot = NULL;
151 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
157 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
164 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
171 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
178 s_FogRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
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/NW4C-1.2.23/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp243 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
249 s_SceneRootInvisible = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
255 s_SkeletalRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
262 s_MaterialRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
269 s_VisibilityRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
276 s_CameraRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
283 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
456 nw::gfx::TransformNode* node = nw::ut::DynamicCast<nw::gfx::TransformNode*> in MoveObjectByName()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Particle.cpp25 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleNode, gfx::TransformNode);
31 const gfx::TransformNode::Description& description) in ParticleNode()
32 : gfx::TransformNode(allocator, resObj, description), in ParticleNode()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h30 class ParticleNode : public gfx::TransformNode
87 gfx::TransformNode::Description m_Description;
391 const gfx::TransformNode::Description& description);
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp320 nw::gfx::TransformNode* s_LightRoot = NULL;
539 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
545 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
552 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
861 nw::gfx::TransformNode* lightNode = in UpdateScene()
862 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_LightRoot); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp322 nw::gfx::TransformNode* s_LightRoot = NULL;
550 s_SceneRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
556 s_ModelRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
563 s_LightRoot = nw::gfx::TransformNode::DynamicBuilder() in BuildRootNodes()
931 nw::gfx::TransformNode* lightNode = in UpdateScene()
932 nw::ut::DynamicCast<nw::gfx::TransformNode*>(s_LightRoot); in UpdateScene()

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