Home
last modified time | relevance | path

Searched refs:StopAllSound (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundActor.cpp82 m_ActorPlayer[i].StopAllSound( 0 ); in Finalize()
102 void SoundActor::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::SoundActor
106 m_ActorPlayer[ i ].StopAllSound( fadeFrames ); in StopAllSound()
Dsnd_SoundPlayer.cpp64 StopAllSound( 0 ); in ~SoundPlayer()
99 void SoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::SoundPlayer
Dsnd_ExternalSoundPlayer.cpp70 void ExternalSoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::internal::ExternalSoundPlayer
Dsnd_MidiSequencePlayer.cpp418 StopAllSound(); in HandleChannelModeMessage()
463 void MidiSequencePlayer::StopAllSound() in StopAllSound() function in nw::snd::internal::driver::MidiSequencePlayer
Dsnd_SoundArchivePlayer.cpp172 m_pSoundPlayers[ playerId ].StopAllSound(0); in Finalize()
/NW4C-1.2.23/include/nw/snd/
Dsnd_ExternalSoundPlayer.h48 void StopAllSound( int fadeFrames );
Dsnd_SoundActor.h201 void StopAllSound( int fadeFrames );
Dsnd_MidiSequencePlayer.h176 void StopAllSound();
Dsnd_SoundPlayer.h136 void StopAllSound( int fadeFrames );
/NW4C-1.2.23/demos/snd/soundActor/sources/
DSoundActorApp.cpp165 m_Actor.StopAllSound( 3 ); in OnUpdatePad()