Searched refs:StopAllSound (Results 1 – 10 of 10) sorted by relevance
82 m_ActorPlayer[i].StopAllSound( 0 ); in Finalize()102 void SoundActor::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::SoundActor106 m_ActorPlayer[ i ].StopAllSound( fadeFrames ); in StopAllSound()
64 StopAllSound( 0 ); in ~SoundPlayer()99 void SoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::SoundPlayer
70 void ExternalSoundPlayer::StopAllSound( int fadeFrames ) in StopAllSound() function in nw::snd::internal::ExternalSoundPlayer
418 StopAllSound(); in HandleChannelModeMessage()463 void MidiSequencePlayer::StopAllSound() in StopAllSound() function in nw::snd::internal::driver::MidiSequencePlayer
172 m_pSoundPlayers[ playerId ].StopAllSound(0); in Finalize()
48 void StopAllSound( int fadeFrames );
201 void StopAllSound( int fadeFrames );
176 void StopAllSound();
136 void StopAllSound( int fadeFrames );
165 m_Actor.StopAllSound( 3 ); in OnUpdatePad()