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Searched refs:SetVisibleZone (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
Ddemo.cpp159 m_StageObject->SetVisibleZone( 0.0f ); // 起動時は表示されていません。 in InitializeScene()
461 m_StageObject->SetVisibleZone(stage_obj_rate); in InitializeScene()
469 m_Particle->SetVisibleZone(particle_rate); in InitializeScene()
775 m_StageObject->SetVisibleZone( 1.0f - m_StageMeshSlider->GetParam() ); in ReceveMessage()
847 m_Particle->SetVisibleZone( 1.0f - m_ParticleSlider->GetParam() ); in ReceveMessage()
DSmParticle.cpp113 SmParticle::SetVisibleZone( f32 term ) in SetVisibleZone() function in __anon30d076ca0111::SmParticle
DSmModel.cpp443 SmModel::SetVisibleZone( f32 term ) in SetVisibleZone() function in __anona1c612470111::SmModel
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmModel.h117 void SetVisibleZone( f32 term );
DSmParticle.h135 void SetVisibleZone( f32 term );