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Searched refs:SetValue (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp46 ResStaticCast<ResBoneMember>(*this).SetValue(object, value); in SetValueForType()
50 ResStaticCast<ResMaterialColorMember>(*this).SetValue(object, value); in SetValueForType()
54 ResStaticCast<ResTextureSamplerMember>(*this).SetValue(object, value); in SetValueForType()
58 ResStaticCast<ResTextureMapperMember>(*this).SetValue(object, value); in SetValueForType()
62 ResStaticCast<ResBlendOperationMember>(*this).SetValue(object, value); in SetValueForType()
66 ResStaticCast<ResTextureCoordinatorMember>(*this).SetValue(object, value); in SetValueForType()
70 ResStaticCast<ResModelMember>(*this).SetValue(object, value); in SetValueForType()
74 ResStaticCast<ResMeshMember>(*this).SetValue(object, value); in SetValueForType()
78 ResStaticCast<ResMeshNodeVisibilityMember>(*this).SetValue(object, value); in SetValueForType()
82 ResStaticCast<ResTransformMember>(*this).SetValue(object, value); in SetValueForType()
[all …]
/NW4C-1.2.23/include/nw/anim/res/
Danim_ResAnimGroup.h286 void SetValue(void* object, const void* value) const;
317 void SetValue(void* object, const void* value) const;
339 void SetValue(void* object, const void* value) const;
361 void SetValue(void* object, const void* value) const;
382 void SetValue(void* object, const void* value) const;
408 void SetValue(void* object, const void* value) const;
428 void SetValue(void* object, const void* value) const;
449 void SetValue(void* object, const void* value) const;
470 void SetValue(void* object, const void* value) const;
489 void SetValue(void* object, const void* value) const;
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/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResShader.h208 void SetValue(bool value) in SetValue() function
220 void SetValue(f32 x) in SetValue() function
233 void SetValue(f32 x, f32 y) in SetValue() function
246 void SetValue(const math::VEC2& value) in SetValue() function
263 void SetValue(f32 x, f32 y, f32 z) in SetValue() function
277 void SetValue(const math::VEC3& value) in SetValue() function
296 void SetValue(f32 x, f32 y, f32 z, f32 w) in SetValue() function
311 void SetValue(const math::VEC4& value) in SetValue() function