Searched refs:SetSourceRgb (Results 1 – 2 of 2) sorted by relevance
678 combiner0.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_TEXTURE0); in SetupShadowMaterial()679 combiner0.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_CONSTANT); in SetupShadowMaterial()685 combiner1.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_TEXTURE1); in SetupShadowMaterial()686 combiner1.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()692 combiner2.SetSourceRgb(0, nw::gfx::ResTextureCombiner::SOURCE_FRAGMENT_PRIMARY_COLOR); in SetupShadowMaterial()693 combiner2.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()694 combiner2.SetSourceRgb(2, nw::gfx::ResTextureCombiner::SOURCE_FRAGMENT_SECONDARY_COLOR); in SetupShadowMaterial()
856 void SetSourceRgb(s32 index, Source value) in SetSourceRgb() function