Searched refs:SetSceneNode (Results 1 – 8 of 8) sorted by relevance
41 void SetSceneNode( nw::gfx::SceneNode* pParentNode, nw::gfx::SceneNode* pSceneNode = NULL );
224 pModel->SetSceneNode( parentModel->GetSceneNode(), pAddNode ); in CreateModel()230 pModel->SetSceneNode( m_SceneRoot, pAddNode ); in CreateModel()328 model->SetSceneNode( m_SceneRoot ); in AddModel()
48 SmModel::SetSceneNode( nw::gfx::SceneNode* pParentNode, nw::gfx::SceneNode* pSceneNode ) in SetSceneNode() function in __anona1c612470111::SmModel
62 .SetSceneNode(this) in CreateAnimGroup()
142 .SetSceneNode(this) in CreateSkeletalAnimGroup()
249 .SetSceneNode(this) in CreateAnimGroups()
100 .SetSceneNode(this) in CreateAnimGroup()
128 Builder& SetSceneNode(SceneNode* sceneNode) { m_SceneNode = sceneNode; return *this; } in SetSceneNode() function