Searched refs:SetRotateXYZ (Results 1 – 7 of 7) sorted by relevance
| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 428 cameraNode->Transform().SetRotateXYZ(0.0f, radian, 0.0f); in UpdateScene() 445 model->Transform().SetRotateXYZ(radian, 0.0f, 0.0f); in UpdateScene()
|
| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmModel.cpp | 116 transformNode->Transform().SetRotateXYZ( NW_MATH_DEG_TO_RAD(x), in SetRotate()
|
| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Particle.h | 137 this->Transform().SetRotateXYZ(radX, radY, radZ ); in SetRotate()
|
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_CalculatedTransform.h | 325 void SetRotateXYZ(f32 x, f32 y, f32 z) in SetRotateXYZ() function
|
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_TransformAnim.cpp | 539 result->SetRotateXYZ(rotX, rotY, rotZ); in EvaluateMemberAnim() 634 result->SetRotateXYZ( in EvaluateMemberBakedAnim()
|
| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 865 lightNode->Transform().SetRotateXYZ(0.0f, radian, 0.0f); in UpdateScene()
|
| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 935 lightNode->Transform().SetRotateXYZ(0.0f, radian, 0.0f); in UpdateScene()
|