Searched refs:SetId (Results 1 – 9 of 9) sorted by relevance
523 void SetId( u32 id ) in SetId() function525 if ( IsAttachedSound() ) m_pSound->SetId( id ); in SetId()
585 void SetId( u32 id ) in SetId() function587 if ( IsAttachedSound() ) m_pSound->SetId( id ); in SetId()
616 void SetId( u32 id ) in SetId() function618 if ( IsAttachedSound() ) m_pSound->SetId( id ); in SetId()
47 void SetId( u32 id ) { m_Id = id; } in SetId() function
970 void SetId( u32 id ) in SetId() function972 if ( IsAttachedSound() ) m_pSound->SetId( id ); in SetId()
307 void SetId( u32 id );
165 SetId( INVALID_ID ); in Finalize()1065 void BasicSound::SetId( u32 id ) in SetId() function in nw::snd::internal::BasicSound
267 m_StreamHeaderLoadTask.SetId(reinterpret_cast<u32>(this)); in Prepare()1695 task->SetId(reinterpret_cast<u32>(this)); in UpdateLoadingBlockIndex()
700 sound->SetId( soundId ); in AllocSound()