Home
last modified time | relevance | path

Searched refs:ResTextureCoordinator (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MaterialState.cpp65 ResTextureCoordinator::MappingMatrixMode mode, in SetupTextureMatrix()
74 case ResTextureCoordinator::MAPPINGMATRIXMODE_MAYA: in SetupTextureMatrix()
78 case ResTextureCoordinator::MAPPINGMATRIXMODE_SOFTIMAGE: in SetupTextureMatrix()
82 case ResTextureCoordinator::MAPPINGMATRIXMODE_3DSMAX: in SetupTextureMatrix()
309 ResTextureCoordinator coordinator = texCoordMaterial.GetTextureCoordinators(i); in ActivateTextureCoordinators()
345 coordinator.GetMappingMethod() != ResTextureCoordinator::MAPPINGMETHOD_CAMERA_CUBE_ENV, in ActivateTextureCoordinators()
350 case ResTextureCoordinator::MAPPINGMETHOD_UV_COORDINATE: in ActivateTextureCoordinators()
357 case ResTextureCoordinator::MAPPINGMETHOD_PROJECTION: in ActivateTextureCoordinators()
392 case ResTextureCoordinator::MAPPINGMETHOD_SHADOW: in ActivateTextureCoordinators()
455 case ResTextureCoordinator::MAPPINGMETHOD_CAMERA_CUBE_ENV: in ActivateTextureCoordinators()
[all …]
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResMaterial.cpp143 case ResTextureCoordinator::MAPPINGMETHOD_UV_COORDINATE: in SetupTextures()
148 case ResTextureCoordinator::MAPPINGMETHOD_PROJECTION: in SetupTextures()
153 case ResTextureCoordinator::MAPPINGMETHOD_CAMERA_CUBE_ENV: in SetupTextures()
158 case ResTextureCoordinator::MAPPINGMETHOD_CAMERA_SPHERE_ENV: in SetupTextures()
206 ResTextureCoordinator resTextureCoordinator = resMaterial.GetTextureCoordinators(i); in SetupTextureCoordinators()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResMaterial.h1136 class ResTextureCoordinator : public nw::ut::ResCommon< ResTextureCoordinatorData >
1158 NW_RES_CTOR( ResTextureCoordinator ) in NW_RES_CTOR() argument
1453 …NW_RES_FIELD_STRUCT_FIXED_LIST_DECL( ResTextureCoordinator, TextureCoordinators ) // GetTextureC… in NW_RES_CTOR_INHERIT()
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnimGroup.cpp257 ResTextureCoordinator coordinator(object); in SetValue()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp660 nw::gfx::ResTextureCoordinator resTexCoord = resMaterial.GetTextureCoordinators(0); in SetupShadowMaterial()
664 resTexCoord.SetMappingMethod(nw::gfx::ResTextureCoordinator::MAPPINGMETHOD_SHADOW); in SetupShadowMaterial()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_MaterialState.h257 ResTextureCoordinator::MappingMatrixMode mode,
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp640 nw::gfx::ResTextureCoordinator resTexCoord = resMaterial.GetTextureCoordinators(0); in SetupShadowMaterial()