Searched refs:ResTextureAnim (Results 1 – 2 of 2) sorted by relevance
217 ResTextureAnim::Setup(os::IAllocator* allocator, gfx::ResGraphicsFile graphicsFile) in Setup()242 ResTextureAnim::Cleanup() in Cleanup()248 ResTextureAnim::EvaluateResult( in EvaluateResult()268 ResTextureAnim::ApplyCache( in ApplyCache()380 return static_cast<ResTextureAnim&>(*this).Setup(allocator, graphicsFile); in Setup()393 static_cast<ResTextureAnim&>(*this).Cleanup(); in Cleanup()440 dstFlags = static_cast<const ResTextureAnim&>(*this) in EvaluateResultForType()482 static_cast<const ResTextureAnim&>(*this).ApplyCache(target, cacheBuf); in ApplyCacheForType()
928 class ResTextureAnim : public ResMemberAnim931 NW_RES_CTOR_INHERIT( ResTextureAnim, ResMemberAnim ) in NW_RES_CTOR_INHERIT() argument933 /* ctor */ ResTextureAnim( ResMemberAnim res ) in NW_RES_CTOR_INHERIT()