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Searched refs:ResFragmentLightData (Results 1 – 7 of 7) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_FragmentLight.cpp98 … if (ut::CheckFlag(resLight.GetFlags(), ResFragmentLightData::FLAG_IS_INHERITING_DIRECTION_ROTATE)) in UpdateDirection()
121 /* static*/ ResFragmentLightData*
126 ResFragmentLightData* resFragmentLight = in CreateResFragmentLight()
127 AllocateAndFillN<ResFragmentLightData>(allocator, sizeof(ResFragmentLightData), 0); in CreateResFragmentLight()
187 FragmentLight::DestroyResFragmentLight(os::IAllocator* allocator, ResFragmentLightData* resFragment… in DestroyResFragmentLight()
212 void* buffer = allocator->Alloc(sizeof(ResFragmentLightData)); in CreateOriginalValue()
216ResFragmentLightData* originalValue = new(buffer) ResFragmentLightData(GetResFragmentLight().ref()… in CreateOriginalValue()
Dgfx_Light.cpp149ResFragmentLightData* ptr = static_cast<gfx::FragmentLight&>(*this).GetResFragmentLight().ptr(); in GetAnimTargetObject()
Dgfx_VertexLight.cpp99 … if (ut::CheckFlag(resLight.GetFlags(), ResFragmentLightData::FLAG_IS_INHERITING_DIRECTION_ROTATE)) in UpdateDirection()
Dgfx_RenderContext.cpp658 … if ( ut::CheckFlag(resLight.GetFlags(), ResFragmentLightData::FLAG_DISTANCE_ATTENUATION_ENABLED) in ActivateFragmentLight()
692 … if ( ut::CheckFlag(resLight.GetFlags(), ResFragmentLightData::FLAG_DISTANCE_ATTENUATION_ENABLED ) in ActivateFragmentLight()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_FragmentLight.h191 struct ResFragmentLightDataDestroyer : public std::unary_function<ResFragmentLightData*, void>
204 typedef ut::MovePtr<ResFragmentLightData, ResFragmentLightDataDestroyer> ResPtr;
255 …static ResFragmentLightData* CreateResFragmentLight(os::IAllocator* allocator, const char* name…
263 …static void DestroyResFragmentLight(os::IAllocator* allocator, ResFragmentLightData* resFragmentLi…
Dgfx_MaterialState.h672 …bool twoSideDiffuse = ut::CheckFlag(resLight.GetFlags(), ResFragmentLightData::FLAG_TWO_SIDE_DIFFU… in ActivateFragmentLighting()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResLight.h40 struct ResFragmentLightData : public ResLightData struct