| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmSliderBar.cpp | 96 void SmSliderBar::Render() in Render() function in __anonc2be54ae0111::SmSliderBar 98 m_Bar->Render( GL_TRIANGLE_STRIP ); in Render() 99 m_Slider->Render( GL_TRIANGLE_STRIP, static_cast<f32>(m_OffsetX), static_cast<f32>(m_OffsetY) ); in Render()
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| D | SmButton.cpp | 85 void SmButton::Render() in Render() function in __anonbb2df5520111::SmButton 89 m_PushButton->Render( GL_TRIANGLE_STRIP ); in Render() 94 m_Button->Render( GL_TRIANGLE_STRIP ); in Render()
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| D | SmPrimitive.cpp | 272 void Sm2DPrimPC::Render( GLenum entryMode, f32 posX, f32 posY ) in Render() function in __anonb35a486f0111::Sm2DPrimPC 416 m_pPrimitive->Render( m_EntryMode, m_OffsetX, m_OffsetY ); in End()
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| D | SmLytButton.cpp | 89 void SmLytButton::Render() in Render() function in __anon8e9fc1cb0111::SmLytButton
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| D | SmLytSliderBar.cpp | 70 void SmLytSliderBar::Render() in Render() function in __anon1caefa870111::SmLytSliderBar
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| D | main.cpp | 514 s_GfxSceneCtrl->Render(); in CreateGfxCache() 530 s_LytCtrl->Render(); in CreateLayoutCache() 777 s_PerfDrawer->Render( s_CpuPerf, s_GpuPerf ); in DemoScene()
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| D | SmTouchPanelCamera.cpp | 132 void SmTouchPanelCamera::Render() in Render() function in __anonf48c1dd20111::SmTouchPanelCamera
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| D | LytCtrl.cpp | 223 LytCtrl::Render() in Render() function in __anon3e5767c40111::LytCtrl
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| D | SmPerf.cpp | 246 SmPerfDrawer::Render( SmPerf* cpuPerf, SmPerf* gpuPerf ) in Render() function in __anon8b6807030111::SmPerfDrawer
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| D | SmSceneCtrl.cpp | 211 SmSceneCtrl::Render() in Render() function in SmSceneCtrl
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmMessage.h | 127 virtual void Render(){ return; } in Render() function 135 this->Render(); in DrawTree() 144 next->Render(); in DrawTree()
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| D | SmLytButton.h | 39 virtual void Render();
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| D | SmLytSliderBar.h | 47 virtual void Render();
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| D | SmButton.h | 37 virtual void Render();
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| D | SmSliderBar.h | 51 virtual void Render();
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| D | SmSceneCtrl.h | 60 void Render();
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| D | SmTouchPanelCamera.h | 45 virtual void Render();
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| D | LytCtrl.h | 68 void Render();
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| D | SmPrimitive.h | 104 void Render( GLenum entryMode, f32 posX = 0.f, f32 posY = 0.f );
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| D | SmPerf.h | 239 void Render( SmPerf* cpuPerf, SmPerf* gpuPerf );
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x86/2010/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 419 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 425 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 431 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 464 lv_mtl.Columns.add "Render Priority"
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x86/2009/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 419 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 425 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 431 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 464 lv_mtl.Columns.add "Render Priority"
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x64/2010/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 419 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 425 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 431 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 464 lv_mtl.Columns.add "Render Priority"
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| /NW4C-1.2.23/tools/DccPlugin/3dsMax/x64/2009/Scripts/Startup/ |
| D | NW4C_mtl.ms.inc | 419 rollout nw4cRenderPriorityRollout "NW4C Set Render Priority" width:480 height:400 425 label lbl6 "Render Priority:" pos:[24,208] width:104 height:16 431 label lbl8 "Render Priority:" pos:[24,280] width:104 height:16 464 lv_mtl.Columns.add "Render Priority"
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| /NW4C-1.2.23/tools/DccPlugin/Maya/scripts/ |
| D | NW4C_CreateMenu.mel | 89 menuItem -l "NW4C Set Render Priority..."
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