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Searched refs:Pause (Results 1 – 21 of 21) sorted by relevance

/NW4C-1.2.23/include/nw/snd/
Dsnd_WaveSoundHandle.h173 void Pause( bool flag, int fadeFrames ) in Pause() function
175 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_SoundHandle.h171 void Pause( bool flag, int fadeFrames ) in Pause() function
173 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_StreamSoundHandle.h169 void Pause( bool flag, int fadeFrames ) in Pause() function
171 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_SequenceSoundHandle.h167 void Pause( bool flag, int fadeFrames ) in Pause() function
169 if ( IsAttachedSound() ) m_pSound->Pause( flag, fadeFrames ); in Pause()
Dsnd_WaveSoundPlayer.h127 virtual void Pause( bool flag );
Dsnd_Channel.h126 void Pause( bool flag ) { m_PauseFlag = flag; m_pVoice->Pause( flag ); } in Pause() function
Dsnd_BasicSoundPlayer.h64 virtual void Pause( bool flag ) = 0;
Dsnd_SoundThread.h115 void Pause( bool pauseFlag ) { m_PauseFlag = pauseFlag; } in Pause() function
Dsnd_StreamSoundPlayer.h124 virtual void Pause( bool flag );
Dsnd_SequenceSoundPlayer.h183 virtual void Pause( bool flag );
Dsnd_Voice.h134 void Pause( bool flag );
Dsnd_BasicSound.h269 void Pause( bool flag, int fadeFrames );
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_WaveSoundPlayer.cpp179 void WaveSoundPlayer::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::WaveSoundPlayer
188 m_pChannel->Pause( flag ); in Pause()
Dsnd_ExternalSoundPlayer.cpp98 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
Dsnd_SoundPlayer.cpp127 curItr->Pause( flag, fadeFrames ); in PauseAllSound()
Dsnd_DriverCommand.cpp78 c->player->Pause( c->flag ); in ProcessCommandList()
Dsnd_StreamSoundPlayer.cpp472 void StreamSoundPlayer::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::StreamSoundPlayer
1760 voice->Pause( pauseStatus ); in UpdatePauseStatus()
1769 voice->Pause( pauseStatus ); in UpdatePauseStatus()
Dsnd_SequenceSoundPlayer.cpp317 void SequenceSoundPlayer::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::SequenceSoundPlayer
Dsnd_SequenceTrack.cpp345 channel->Pause( flag ); in PauseAllChannel()
Dsnd_BasicSound.cpp262 void BasicSound::Pause( bool flag, int fadeFrames ) in Pause() function in nw::snd::internal::BasicSound
Dsnd_Voice.cpp614 void Voice::Pause( bool flag ) in Pause() function in nw::snd::internal::driver::Voice