Searched refs:ParticleShape (Results 1 – 9 of 9) sorted by relevance
| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleShape.cpp | 33 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleShape, SceneObject); 40 ParticleShape* shape, in SetupParticleVertexAttributeCommand() 197 ParticleShape* shape) in SetupDeactivateParticleVertexAttributeCommand() 251 ParticleShape* shape, in CreatePrimitiveCommandCache() 340 ParticleShape::CreateCommandCache( in CreateCommandCache() 360 ParticleShape::GetMemorySizeInternal( in GetMemorySizeInternal() 382 int nodeMemorySize = sizeof(ParticleShape); in GetMemorySizeInternal() 397 ParticleShape::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal() 423 ParticleShape* 424 ParticleShape::Create( in Create() [all …]
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| D | gfx_ParticleCollection.cpp | 198 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal() 206 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal() 211 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal() 259 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal() 263 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal() 268 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal() 274 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal() 278 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal() 282 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal() 328 ParticleShape::AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in GetDeviceMemorySizeInternal() [all …]
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| D | gfx_ParticleModel.cpp | 77 ParticleShape::GetMemorySizeInternal( in GetMemorySizeInternal() 111 ParticleShape::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal() 166 ParticleShape* shapeNode = ParticleShape::Create( in Create() 247 size += sizeof(ParticleShape*) * description.particleSetCount; in GetMemorySizeForInitialize() 278 void* memory = allocator->Alloc(sizeof(ParticleShape*) * m_MaximumParticleSet); in Initialize() 285 m_ParticleShapes = ut::MoveArray<ParticleShape*>(memory, m_MaximumParticleSet, allocator); in Initialize()
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| D | gfx_MeshRenderer.cpp | 266 ParticleShape* particleShape = particleModel->GetParticleShapes(shapeIndex); in RenderParticleShape()
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| D | gfx_ParticleSet.cpp | 385 ParticleShape* shape in Create()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ParticleShape.h | 27 class ParticleShape; variable 41 class ParticleShape : public SceneObject 44 NW_DISALLOW_COPY_AND_ASSIGN(ParticleShape); 74 static ParticleShape* Create( 413 ParticleShape( 421 virtual ~ParticleShape();
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| D | gfx_ParticleModel.h | 269 bool AttachParticleShape(ParticleShape* node) in AttachParticleShape() 289 ParticleShape* GetParticleShapes(int index) in GetParticleShapes() 299 const ParticleShape* GetParticleShapes(int index) const in GetParticleShapes() 380 ut::MoveArray<ParticleShape*> m_ParticleShapes;
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| D | gfx_ParticleCollection.h | 80 ParticleShape* shape); 316 ParticleShape* shape = this->m_ParticleShape; in SwapBuffer() 412 ParticleShape* m_ParticleShape;
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| D | gfx_ParticleSet.h | 34 class ParticleShape; variable 126 ParticleShape* shape);
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