| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ParticleSet.h | 39 class ParticleSet : public SceneNode 42 NW_DISALLOW_COPY_AND_ASSIGN(ParticleSet); 120 static ParticleSet* Create( 123 const ParticleSet::Description& description, 135 const ParticleSet::Description& description, 149 const ParticleSet::Description& description); 265 ParticleSet* parentParticleSet, 386 ParticleSet( 389 const ParticleSet::Description& description); 392 virtual ~ParticleSet();
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| D | gfx_ParticleModel.h | 31 class ParticleSet; variable 50 void operator()(const ParticleSet* particleSet); 67 void operator()(ParticleSet* particleSet); 184 ParticleSet* particleSet = this->GetParticleSets(i); in ForeachParticleSet() 200 const ParticleSet* particleSet = this->GetParticleSets(i); in ForeachConstParticleSet() 230 bool AttachParticleSet(ParticleSet* node) in AttachParticleSet() 250 ParticleSet* GetParticleSets(int index) in GetParticleSets() 260 const ParticleSet* GetParticleSets(int index) const in GetParticleSets() 377 ut::MoveArray<ParticleSet*> m_ParticleSets;
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| D | gfx_ParticleUtil.h | 79 : public std::binary_function<ParticleSet*, ParticleSet*, bool> 86 const ParticleSet* lhs, 87 const ParticleSet* rhs);
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| D | gfx_ParticleSceneUpdater.h | 31 class ParticleSet; variable 48 typedef ut::MoveArray<ParticleSet*> ParticleSetArray;
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| D | gfx_ISceneVisitor.h | 37 class ParticleSet; variable 123 virtual void VisitParticleSet(ParticleSet* particleSet) = 0;
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| D | gfx_ParticleEmitter.h | 154 void SetParticleSet(ParticleSet* particleSet) in SetParticleSet() 161 ParticleSet* GetParticleSet() in GetParticleSet() 168 const ParticleSet* GetParticleSet() const in GetParticleSet() 444 ParticleSet* m_ParticleSet;
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| D | gfx_ParticleCollection.h | 38 class ParticleSet; variable 76 ParticleSet* parent, 413 ParticleSet* m_ParticleSet;
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| D | gfx_SceneTraverser.h | 80 virtual void VisitParticleSet(ParticleSet* particleSet);
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| D | gfx_SceneInitializer.h | 101 virtual void VisitParticleSet(ParticleSet*) {} in VisitParticleSet() argument
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| D | gfx_ParticleShape.h | 28 class ParticleSet; variable 390 void CreateCommandCache(ParticleSet* particleSet);
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| D | gfx_SceneContext.h | 36 class ParticleSet; variable 72 typedef ut::MoveArray<ParticleSet*> ParticleSetArray; 788 void PushParticleSet(ParticleSet* particleSet) in PushParticleSet()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ParticleModel.cpp | 36 ParticleSetsAreEmpty::operator()(const ParticleSet* particleSet) in operator ()() 46 ParticleSetsClear::operator()(ParticleSet* particleSet) in operator ()() 81 ParticleSet::Description particleSetDescription; in GetMemorySizeInternal() 86 ParticleSet::GetMemorySizeInternal( in GetMemorySizeInternal() 114 ParticleSet::GetDeviceMemorySizeInternal(pSize, resParticleSet); in GetDeviceMemorySizeInternal() 180 ParticleSet::Description description; in Create() 185 ParticleSet* setNode = ParticleSet::Create( in Create() 246 size += sizeof(ParticleSet*) * description.particleSetCount; in GetMemorySizeForInitialize() 261 void* memory = allocator->Alloc(sizeof(ParticleSet*) * m_MaximumParticleSet); in Initialize() 268 m_ParticleSets = ut::MoveArray<ParticleSet*>(memory, m_MaximumParticleSet, allocator); in Initialize()
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| D | gfx_ParticleUtil.cpp | 26 ParticleSet* 41 ParticleSet* itParticleSet = particleModel->GetParticleSets(j); in FindParticleSet() 81 ParticleSet* particleSet = model->GetParticleSets(i); in SetupParticleObject() 120 ParticleSet* particleSet = model->GetParticleSets(i); in ResolveParticleObject() 123 ut::MoveArray<ParticleSet::Updater>* updaters = in ResolveParticleObject() 127 ut::MoveArray<ParticleSet::Updater>::iterator endIter = updaters->end(); in ResolveParticleObject() 128 for (ut::MoveArray<ParticleSet::Updater>::iterator iter = updaters->begin(); in ResolveParticleObject() 131 ParticleSet::Updater& updater = *iter++; in ResolveParticleObject() 143 ParticleSet* childParticleSet = in ResolveParticleObject() 162 ParticleSet* particleSet = in ResolveParticleObject() [all …]
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| D | gfx_ParticleSet.cpp | 296 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleSet, SceneNode); 299 ParticleSet::GetMemorySizeInternal( in GetMemorySizeInternal() 302 const ParticleSet::Description& description) in GetMemorySizeInternal() 318 size.Add(sizeof(ParticleSet), 4); in GetMemorySizeInternal() 367 ParticleSet::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal() 378 ParticleSet* 379 ParticleSet::Create( in Create() 382 const ParticleSet::Description& description, in Create() 406 int memorySize = sizeof(ParticleSet); in Create() 418 ParticleSet* node = new(memory) ParticleSet( in Create() [all …]
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| D | gfx_ParticleSceneUpdater.cpp | 95 ParticleSet* particleSet = *i++; in UpdateNode()
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| D | gfx_SceneTraverser.cpp | 176 void SceneTraverser::VisitParticleSet(ParticleSet* particleSet) in VisitParticleSet()
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| D | gfx_MeshRenderer.cpp | 133 ParticleSet* particleSet = particleModel->GetParticleSets(mesh.GetShapeIndex()); in RenderMesh() 262 ParticleSet* particleSet = particleModel->GetParticleSets(shapeIndex); in RenderParticleShape()
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| D | gfx_ParticleShape.cpp | 41 ParticleSet* particleSet, in SetupParticleVertexAttributeCommand() 341 ParticleSet* particleSet in CreateCommandCache()
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| D | gfx_ParticleCollection.cpp | 354 ParticleSet* parent, in Create()
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 218 nw::gfx::ParticleSet* particleSet, in UserUpdater() 316 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(i); in SetUserUpdater() 318 nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>* updaters = in SetUserUpdater() 321 … nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>::iterator endIter = updaters->end(); in SetUserUpdater() 322 … for (nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>::iterator iter = updaters->begin(); in SetUserUpdater() 325 nw::gfx::ParticleSet::Updater& updater = *iter++; in SetUserUpdater()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Particle.h | 245 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in GetParticleSize() 298 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in SetParticleScaleOffset() 319 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j);
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResParticleUpdater.h | 34 class ParticleSet; variable 626 ParticleSet*,
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 383 nw::gfx::ParticleSet* particleSet = s_ParticleModel->GetParticleSets(0); in UpdateScene()
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| /NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/ |
| D | ParticleLowLayerDemo.cpp | 105 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleSet*, PARTICLESET_COUNT> ParticleSetArray;
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