Searched refs:ParticleSceneUpdater (Results 1 – 15 of 15) sorted by relevance
35 NW_UT_RUNTIME_TYPEINFO_ROOT_DEFINITION(ParticleSceneUpdater);38 ParticleSceneUpdater*39 ParticleSceneUpdater::Builder::Create( in Create()45 void* memory = allocator->Alloc(sizeof(ParticleSceneUpdater)); in Create()51 return new(memory) ParticleSceneUpdater( in Create()57 ParticleSceneUpdater::UpdateNode( in UpdateNode()
36 class ParticleSceneUpdater : public GfxObject39 NW_DISALLOW_COPY_AND_ASSIGN(ParticleSceneUpdater);67 ParticleSceneUpdater* Create(os::IAllocator* allocator);99 ParticleSceneUpdater(os::IAllocator* allocator) in ParticleSceneUpdater() function104 virtual ~ParticleSceneUpdater() {} in ~ParticleSceneUpdater()
124 nw::gfx::ParticleSceneUpdater* m_ParticleSceneUpdater;
79 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;122 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
77 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;120 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
86 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;129 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
80 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;123 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
93 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;137 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
94 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;138 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
104 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;149 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
121 nw::gfx::ParticleSceneUpdater* s_ParticleSceneUpdater = NULL;282 s_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in InitializeGraphics()
100 m_ParticleSceneUpdater = nw::gfx::ParticleSceneUpdater::Builder() in GfxCtrl()