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Searched refs:NWGetCurrentCmdBuffer (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_CommandUtil.h389 NWGetCurrentCmdBuffer() in NWGetCurrentCmdBuffer() function
710 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fv()
851 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform3fv()
960 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform2fv()
1069 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform1fv()
1163 u32* command = (u32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvBegin()
1231 f32* command = (f32*)NWGetCurrentCmdBuffer(); in NWSetUniform4fvContinuous()
1380 m_StartAddr = NWGetCurrentCmdBuffer(); in Begin()
1390 m_EndAddr = NWGetCurrentCmdBuffer(); in End()
1399 void* current = NWGetCurrentCmdBuffer(); in Rollback()
Dgfx_ShaderBinaryInfo.h90 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildCommonCommand()
117 u32* currentBuffer = static_cast<u32*>( internal::NWGetCurrentCmdBuffer() ); in BuildShaderProgramCommand()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ActivateCommand.cpp191 u32* command = static_cast<u32*>( NWGetCurrentCmdBuffer() ); in SetupActivateVertexAttributeCommand_()
420 u32* command = static_cast<u32*>( NWGetCurrentCmdBuffer() ); in SetupDeactivateVertexAttributeCommand_()
Dgfx_MeshRenderer.cpp293 u32* command = (u32*)internal::NWGetCurrentCmdBuffer(); in RenderParticleShape()
Dgfx_RenderContext.cpp937 u32* command = reinterpret_cast<u32*>(internal::NWGetCurrentCmdBuffer()); in RenderPrimitive()