Searched refs:LUT_TARGET_SP (Results 1 – 2 of 2) sorted by relevance
222 LUT_TARGET_SP, //!< SPの参照テーブルを表します。 enumerator259 target = LUT_TARGET_SP; in SetLutIsAbs()285 target = LUT_TARGET_SP; in SetLutInput()305 target = LUT_TARGET_SP; in SetLutScale()
688 …GraphicsDevice::SetLutIsAbs( GraphicsDevice::LUT_TARGET_SP, resLight.GetAngleSampler().GetSampler(… in ActivateFragmentLight()689 …GraphicsDevice::SetLutInput( GraphicsDevice::LUT_TARGET_SP, resLight.GetAngleSampler().GetInput() … in ActivateFragmentLight()690 …GraphicsDevice::SetLutScale( GraphicsDevice::LUT_TARGET_SP, resLight.GetAngleSampler().GetScale() … in ActivateFragmentLight()