Searched refs:LUT_TARGET_RG (Results 1 – 2 of 2) sorted by relevance
143 GraphicsDevice::SetLutIsAbs( GraphicsDevice::LUT_TARGET_RG, lookupTable.IsAbs() ); in ActivateFragmentLightingTable()144 … GraphicsDevice::SetLutInput( GraphicsDevice::LUT_TARGET_RG, lightingLookupTable.GetInput() ); in ActivateFragmentLightingTable()145 … GraphicsDevice::SetLutScale( GraphicsDevice::LUT_TARGET_RG, lightingLookupTable.GetScale() ); in ActivateFragmentLightingTable()147 GraphicsDevice::ActivateLookupTable(lookupTable, GraphicsDevice::LUT_TARGET_RG); in ActivateFragmentLightingTable()
225 LUT_TARGET_RG, //!< RGの参照テーブルを表します。 enumerator