Searched refs:GetIndex (Results 1 – 8 of 8) sorted by relevance
47 virtual s32 GetIndex(const char* key) const = 0;48 virtual s32 GetIndex(const ResName n ) const = 0;74 s32 GetIndex(const char* key) const { return m_Dic.GetIndex( key ); }75 s32 GetIndex(const ResName n ) const { return m_Dic.GetIndex( n ); }122 s32 idx = this->GetIndex(key);129 s32 idx = this->GetIndex(key);136 s32 GetIndex(const char* key) const;137 s32 GetIndex(const ResName key) const in GetIndex() function140 return this->GetIndex(key.GetName()); in GetIndex()240 s32 GetIndex(const char* s) const in GetIndex() function[all …]
258 return dic.GetIndex( key ); \
113 cameraBinder.index = (*iter).GetIndex(); in ResolveReference()135 fogBinder.index = (*iter).GetIndex(); in ResolveReference()198 this->m_LightSets[lightSetIndex].index = (*iter).GetIndex(); in ResolveReference()
162 const int boneIdx = bone.GetIndex(); in CreateSkeletalAnimGroup()192 GetResSkeletalModel().GetSkeleton().GetBones(boneName).GetIndex(); in GetAnimTargetObject()
25 ResDicLinear::GetIndex(const char* key) const in GetIndex() function in nw::ut::ResDicLinear
768 animTrans->Animate(it->GetIndex(), this); in AnimateSelf()
1431 animTrans->Animate(it->GetIndex(), this); in Animate()
2906 u16 GetIndex() const in GetIndex() function