Searched refs:GetAnimGroup (Results 1 – 9 of 9) sorted by relevance
66 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() function72 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() function
266 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() function272 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() function
448 const AnimGroup* GetAnimGroup() const { return m_AnimGroup; } in GetAnimGroup() function451 AnimGroup* GetAnimGroup() { return m_AnimGroup; } in GetAnimGroup() function629 const AnimGroup* GetAnimGroup(int groupIdx) const in GetAnimGroup() function636 AnimGroup* GetAnimGroup(int groupIdx) in GetAnimGroup() function709 const AnimGroup* animGroup = animObject->GetAnimGroup();
480 nw::gfx::AnimGroup* animGroup = GetAnimGroup(object, animationType); in BindAnimation()565 nw::gfx::AnimGroup* animGroup = GetAnimGroup(object, animationType); in BindAnimationBlender()674 static nw::gfx::AnimGroup* GetAnimGroup(
446 Utility::GetAnimGroup( in GetAnimGroup() function in nw::demo::Utility481 animGroup = camera->GetAnimGroup(); in GetAnimGroup()488 animGroup = light->GetAnimGroup(); in GetAnimGroup()506 nw::gfx::AnimGroup* animGroup = GetAnimGroup(object, animationType); in BindAnimationObject()
497 nw::gfx::AnimGroup* animGroup = light->GetAnimGroup(); in CreateSceneEnvironment()612 nw::gfx::AnimGroup* animGroup = m_ResCamera->GetAnimGroup(); in CreateCamera()
229 nw::gfx::AnimGroup* animGroup = m_Camera->GetAnimGroup(); in SetAnimEvaluatorNo()
741 NW_ASSERT(GetAnimGroup()->HasOriginalValue()); in GetResult()744 GetAnimGroup()->GetOriginalValue(memberIdx)); in GetResult()
1164 … static_cast<const math::Transform3*>(GetAnimGroup()->GetOriginalValue(memberIdx)); in GetResult()