| /NW4C-1.2.23/include/nw/dev/ |
| D | dev_Utility.h | 37 int CalcMemorySize(GLint format, int width, int height); 40 int FormatToByte(GLint format); 52 inline int CalcMemorySize(GLint, int, int) { return 0; } in CalcMemorySize() argument 54 inline int FormatToByte(GLint) { return 0; } in FormatToByte() argument
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| D | dev_Screenshot.h | 57 GLint format; //!< カラーフォーマットです。 58 GLint width; //!< バッファの横幅です。 59 GLint height; //!< バッファの縦幅です。 264 GLint format; 265 GLint width; 266 GLint height;
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| D | dev_CallbackChain.h | 61 void Invoke(GLint id); 64 static void CommandListCallback(GLint id);
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Common.cpp | 268 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexColor); in DrawQuad() 284 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexTexCoord0 + i); in DrawQuad() 296 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad() 322 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad_Repeat() 454 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_Texture0_samplerType … in SetTextureSamplerType() 476 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineRgb + … in SetTevCombineRgb() 485 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineAlpha … in SetTevCombineAlpha() 511 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcRgb() 512 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcRgb + inde… in SetTevSrcRgb() 521 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcAlpha() [all …]
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| D | lyt_Material.cpp | 91 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uTexMtx0 + texIdx); in LoadTexCoordMatrix() 610 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uFrameSpec); in SetupGraphics() 660 static const GLint wrapMode[] = in SetupGraphics() 686 … GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uRcpTexSize0); in SetupGraphics() 1307 static const GLint blendOp[] = in SetupGraphics() 1316 static const GLint srcFactor[] = in SetupGraphics() 1329 static const GLint dstFactor[] = in SetupGraphics() 1342 static const GLint logicOp[] = in SetupGraphics()
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| D | lyt_Util.cpp | 343 GLint dataAddr = 0; in LoadTexture()
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| /NW4C-1.2.23/sources/libraries/dev/ |
| D | dev_CallbackChain.cpp | 43 GLint maxRequestCount = 0; in CallbackChain() 92 GLint requestCount = 0; in Begin() 122 GLint requestCount = 0; in End() 133 CallbackChain::Invoke(GLint id) in Invoke() 148 CallbackChain::CommandListCallback(GLint id) in CommandListCallback()
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| D | dev_Utility.cpp | 56 FormatToByte(GLint format) in FormatToByte() 99 CalcMemorySize(GLint format, int width, int height) in CalcMemorySize()
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| D | dev_DirectPrint.cpp | 891 GLint address = 0; in SetTargetActiveDisplayBuffer() 894 GLint format = 0; in SetTargetActiveDisplayBuffer() 896 GLint width = 0; in SetTargetActiveDisplayBuffer() 898 GLint height = 0; in SetTargetActiveDisplayBuffer()
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| D | dev_Screenshot.cpp | 170 GLint address; in Take()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmCommandUtility.cpp | 38 GLint currentCmdList; in SmStaticCommandCache() 93 GLint currentCmdList; in CreateCopiedCmdCache() 143 GLint currentCmdList; in UseCopiedCmdCache()
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| D | SmPerf.cpp | 111 GLint requestCount = 0; in Begin() 135 GLint requestCount = 0; in End() 148 SmGpuPerf::Invoke(GLint id) in Invoke() 170 SmGpuPerf::Callback(GLint id) in Callback()
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| D | SmPrimitive.cpp | 188 GLint location; in SetBegin2D()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_CommandListSwapper.cpp | 201 GLint requestCount = 0; in RegisterCallback() 267 CommandListSwapper::SetGpuProfilingTick(GLint id) in SetGpuProfilingTick() 288 CommandListSwapper::CommandListCallback(GLint id) in CommandListCallback() 348 GLint bufferSize; in GetCommandBufferSize() 360 GLint bufferSize; in GetReusableCommandBufferSize() 361 GLint boundId; in GetReusableCommandBufferSize()
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| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_CharWriter.cpp | 570 static const GLint src[] = { GL_PRIMARY_COLOR, GL_TEXTURE0, GL_CONSTANT }; in SetupGXDefault() 571 static const GLint operandRgb[] = { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR }; in SetupGXDefault() 572 static const GLint operandAlp[] = { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }; in SetupGXDefault() 573 const GLint combineMode = bAlphaTex ? GL_REPLACE: GL_MODULATE; in SetupGXDefault() 592 static const GLint Src0[] = { GL_TEXTURE0, GL_CONSTANT, GL_CONSTANT }; in SetupGXWithColorMapping() 593 static const GLint OpRgb0[] = { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR }; in SetupGXWithColorMapping() 594 static const GLint OpRgb1[] = { GL_ONE_MINUS_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR }; in SetupGXWithColorMapping() 595 static const GLint OpAlp0[] = { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }; in SetupGXWithColorMapping() 608 static const GLint Src1[] = { GL_TEXTURE0, GL_CONSTANT, GL_PREVIOUS }; in SetupGXWithColorMapping() 609 static const GLint OpAlp1[] = { GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }; in SetupGXWithColorMapping() [all …]
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| D | font_Font.cpp | 62 const GLint mipLevel = 0; in LoadTexture() 79 GLint filter = isSmallLinearFilter ? GL_LINEAR: GL_NEAREST; in LoadTexture()
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| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_GraphicsResource.h | 421 GLint GetUniformLocation(int uniformName) const in GetUniformLocation() 502 GLint loc = this->GetUniformLocation(this->UNIFORM_uModelView); in LoadMtxModelView() 569 GLint m_UniformLocation[UNIFORM_MAX];
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | framework.h | 174 GLint GetUsedReqCount() in GetUsedReqCount() 196 GLint m_UsedReqCount;
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| D | SmPerf.h | 211 void Invoke(GLint id); 212 static void Callback(GLint id);
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| D | SmCommandReuser.h | 94 GLint m_StoreCommandListId;
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| D | SmCommandUtility.h | 111 GLint m_StoreCommandListId;
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_CommandListSwapper.h | 277 void SetGpuProfilingTick(GLint id); 280 static void CommandListCallback(GLint id);
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ShaderUniforms.h | 453 GLint GetUniformLocation(int location) const in GetUniformLocation() 462 ut::FixedSizeArray<GLint, SHADER_UNIFORM_COUNT> m_UniformLocations;
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| D | gfx_ShaderProgram.h | 401 void SetUserUniform(GLint location, ResShaderParameterValue parameter) const in SetUserUniform() 405 glUniform1iv(location, 1, reinterpret_cast<GLint*>(parameter.GetValueS32())); in SetUserUniform()
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| /NW4C-1.2.23/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 267 nngxGetCmdlistParameteri(NN_GX_CMDLIST_BINDING, reinterpret_cast<GLint*>(&crntCmdListId)); in CrateCmdList() 293 nngxGetCmdlistParameteri(NN_GX_CMDLIST_BINDING, reinterpret_cast<GLint*>(&crntCmdListId)); in StartCmdListSave()
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