Home
last modified time | relevance | path

Searched refs:GLint (Results 1 – 25 of 28) sorted by relevance

12

/NW4C-1.2.23/include/nw/dev/
Ddev_Utility.h37 int CalcMemorySize(GLint format, int width, int height);
40 int FormatToByte(GLint format);
52 inline int CalcMemorySize(GLint, int, int) { return 0; } in CalcMemorySize() argument
54 inline int FormatToByte(GLint) { return 0; } in FormatToByte() argument
Ddev_Screenshot.h57 GLint format; //!< カラーフォーマットです。
58 GLint width; //!< バッファの横幅です。
59 GLint height; //!< バッファの縦幅です。
264 GLint format;
265 GLint width;
266 GLint height;
Ddev_CallbackChain.h61 void Invoke(GLint id);
64 static void CommandListCallback(GLint id);
/NW4C-1.2.23/sources/libraries/lyt/
Dlyt_Common.cpp268 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexColor); in DrawQuad()
284 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexTexCoord0 + i); in DrawQuad()
296 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad()
322 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad_Repeat()
454GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_Texture0_samplerType … in SetTextureSamplerType()
476GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineRgb + … in SetTevCombineRgb()
485GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineAlpha … in SetTevCombineAlpha()
511 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcRgb()
512GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcRgb + inde… in SetTevSrcRgb()
521 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcAlpha()
[all …]
Dlyt_Material.cpp91 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uTexMtx0 + texIdx); in LoadTexCoordMatrix()
610 GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uFrameSpec); in SetupGraphics()
660 static const GLint wrapMode[] = in SetupGraphics()
686GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_uRcpTexSize0); in SetupGraphics()
1307 static const GLint blendOp[] = in SetupGraphics()
1316 static const GLint srcFactor[] = in SetupGraphics()
1329 static const GLint dstFactor[] = in SetupGraphics()
1342 static const GLint logicOp[] = in SetupGraphics()
Dlyt_Util.cpp343 GLint dataAddr = 0; in LoadTexture()
/NW4C-1.2.23/sources/libraries/dev/
Ddev_CallbackChain.cpp43 GLint maxRequestCount = 0; in CallbackChain()
92 GLint requestCount = 0; in Begin()
122 GLint requestCount = 0; in End()
133 CallbackChain::Invoke(GLint id) in Invoke()
148 CallbackChain::CommandListCallback(GLint id) in CommandListCallback()
Ddev_Utility.cpp56 FormatToByte(GLint format) in FormatToByte()
99 CalcMemorySize(GLint format, int width, int height) in CalcMemorySize()
Ddev_DirectPrint.cpp891 GLint address = 0; in SetTargetActiveDisplayBuffer()
894 GLint format = 0; in SetTargetActiveDisplayBuffer()
896 GLint width = 0; in SetTargetActiveDisplayBuffer()
898 GLint height = 0; in SetTargetActiveDisplayBuffer()
Ddev_Screenshot.cpp170 GLint address; in Take()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmCommandUtility.cpp38 GLint currentCmdList; in SmStaticCommandCache()
93 GLint currentCmdList; in CreateCopiedCmdCache()
143 GLint currentCmdList; in UseCopiedCmdCache()
DSmPerf.cpp111 GLint requestCount = 0; in Begin()
135 GLint requestCount = 0; in End()
148 SmGpuPerf::Invoke(GLint id) in Invoke()
170 SmGpuPerf::Callback(GLint id) in Callback()
DSmPrimitive.cpp188 GLint location; in SetBegin2D()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_CommandListSwapper.cpp201 GLint requestCount = 0; in RegisterCallback()
267 CommandListSwapper::SetGpuProfilingTick(GLint id) in SetGpuProfilingTick()
288 CommandListSwapper::CommandListCallback(GLint id) in CommandListCallback()
348 GLint bufferSize; in GetCommandBufferSize()
360 GLint bufferSize; in GetReusableCommandBufferSize()
361 GLint boundId; in GetReusableCommandBufferSize()
/NW4C-1.2.23/sources/libraries/font/
Dfont_CharWriter.cpp570 static const GLint src[] = { GL_PRIMARY_COLOR, GL_TEXTURE0, GL_CONSTANT }; in SetupGXDefault()
571 static const GLint operandRgb[] = { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR }; in SetupGXDefault()
572 static const GLint operandAlp[] = { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }; in SetupGXDefault()
573 const GLint combineMode = bAlphaTex ? GL_REPLACE: GL_MODULATE; in SetupGXDefault()
592 static const GLint Src0[] = { GL_TEXTURE0, GL_CONSTANT, GL_CONSTANT }; in SetupGXWithColorMapping()
593 static const GLint OpRgb0[] = { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR }; in SetupGXWithColorMapping()
594 static const GLint OpRgb1[] = { GL_ONE_MINUS_SRC_COLOR, GL_SRC_COLOR, GL_SRC_COLOR }; in SetupGXWithColorMapping()
595 static const GLint OpAlp0[] = { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }; in SetupGXWithColorMapping()
608 static const GLint Src1[] = { GL_TEXTURE0, GL_CONSTANT, GL_PREVIOUS }; in SetupGXWithColorMapping()
609 static const GLint OpAlp1[] = { GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }; in SetupGXWithColorMapping()
[all …]
Dfont_Font.cpp62 const GLint mipLevel = 0; in LoadTexture()
79 GLint filter = isSmallLinearFilter ? GL_LINEAR: GL_NEAREST; in LoadTexture()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_GraphicsResource.h421 GLint GetUniformLocation(int uniformName) const in GetUniformLocation()
502 GLint loc = this->GetUniformLocation(this->UNIFORM_uModelView); in LoadMtxModelView()
569 GLint m_UniformLocation[UNIFORM_MAX];
/NW4C-1.2.23/demos/Nw4cDemo/include/
Dframework.h174 GLint GetUsedReqCount() in GetUsedReqCount()
196 GLint m_UsedReqCount;
DSmPerf.h211 void Invoke(GLint id);
212 static void Callback(GLint id);
DSmCommandReuser.h94 GLint m_StoreCommandListId;
DSmCommandUtility.h111 GLint m_StoreCommandListId;
/NW4C-1.2.23/include/nw/demo/
Ddemo_CommandListSwapper.h277 void SetGpuProfilingTick(GLint id);
280 static void CommandListCallback(GLint id);
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderUniforms.h453 GLint GetUniformLocation(int location) const in GetUniformLocation()
462 ut::FixedSizeArray<GLint, SHADER_UNIFORM_COUNT> m_UniformLocations;
Dgfx_ShaderProgram.h401 void SetUserUniform(GLint location, ResShaderParameterValue parameter) const in SetUserUniform()
405 glUniform1iv(location, 1, reinterpret_cast<GLint*>(parameter.GetValueS32())); in SetUserUniform()
/NW4C-1.2.23/demos/lyt/orthoStereo/sources/
Dmain.cpp267 nngxGetCmdlistParameteri(NN_GX_CMDLIST_BINDING, reinterpret_cast<GLint*>(&crntCmdListId)); in CrateCmdList()
293 nngxGetCmdlistParameteri(NN_GX_CMDLIST_BINDING, reinterpret_cast<GLint*>(&crntCmdListId)); in StartCmdListSave()

12